Getting an NPC's location either as Vector or X, Y, Z would be handy as I was looking at spawning a loot bag when non rad animals were killed rather than doing Raycasting.
Could be used for other things such as finding the distance between the player and NPC (AntiCheat).
Jakkee submitted a new resource:
TimeVoter - Let your players vote for the server time and have the option to rig the vote?
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I get NullReferenceException: Object reference not set to an instance of an object when I do Entity.Destroy()
Would post logs but its not showing up in the logs
New sure what hooks Mikec is working on at the moment, But I think these hooks could help with Anti-Cheat type plugins and others.
- On_Loot (I think Mikec is working on this?)
- On_WeaponFire or On_ItemUsed
- On_KeyPressed (Probably not even possible but could used for logging players...
Jakkee submitted a new resource:
Rules - Miss Rust++ rules? Heres a temporary replacement until this is a feature of pluton
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