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  1. Jakkee

    Server Bug....

    Uh.... Back on topic please @ice cold
  2. Jakkee

    Server Bug....

    Probably ulink
  3. Jakkee

    Rust Loot Bug

    I'm just assuming the raycast will not find the wall, if it does it's an easy fix
  4. Jakkee

    Approved AuthAllow

    Still can not what? It doesn't load? Is Fougerite patched into your server?
  5. Jakkee

    any way of using oxide's legacy plugins?

    Fougerite* A similar version will probably exist here, if not you can request it. What are you after?
  6. Jakkee

    Could you help me ?

    Run the helper, it'll update your files
  7. Jakkee

    Rust Loot Bug

    This has been around for years! I remember doing this to players, I don't think it's possible to catch players doing this without a heavy weight plugin. At first I thought a ray cast would work but there's a proper gap there and a raycast will go straight through. The best way would be to...
  8. Jakkee

    Server Bug....

    In his output.log its was showing some errors todo with the C130 Plane, Possibly just bugged plugin or something in Fougerite
  9. Jakkee

    Important rustbuster server crash

    Use the build above that DreTaX posted
  10. Jakkee

    НWID

    Uhhhhhhhhhhh, You've changed something that shouldn't of been changed To get HWID is in RustBusterServer.API.GetHWID(Fougerite.Player);
  11. Jakkee

    car in legacy

    It'll most likely be the exact same way to do here as well
  12. Jakkee

    Approved KillFeed

    Yes, Just make sure you credit. EG: Verson Blah blah - Fix by DreTaX
  13. Jakkee

    RustBuster GameConfig couldn't connect to host

    I think that server hasn't been added to the RustBuster database as well
  14. Jakkee

    RustBuster GameConfig couldn't connect to host

    Pretty sure it tries 3 times to connect to a server (3 different methods), If all 3 fail then most likely the server has something wrong like a port might not be port forwarded or server is down / restarting / stopping etc
  15. Jakkee

    Important rustbuster server crash

    Is it 32 or 64bit?
  16. Jakkee

    new juicy idea

    Wait wut really? What distances were players getting in the Console?
  17. Jakkee

    new juicy idea

    Just realised the above code will not stop wall looting, You'll need to cast a ray at the players eyes and see if anything is in between the player and the object. (Would add this myself but I can't get test the ray atm)
  18. Jakkee

    new juicy idea

    Give this a shot, Save as AntiWallLoot.py Will block any type of looting more than 10m away (Not tested code) import clr clr.AddReferenceByPartialName("Fougerite") import Fougerite class AntiWallLoot: def On_LootUse(self, LootStartEvent): Distance =...
  19. Jakkee

    new juicy idea

    Can't do that on Non RB Clients sadly
  20. Jakkee

    Error type

    If you're adding to Fougerite it's hard to say why you are getting that error because we can not see what you've changed