see
if i use PluginLog beforce CraftingEvent.Cancel
then they can spam the Log file very Easy!also i can't know who maked m4 sucesfuly!
and whay do you mean with"Code is bleeding from several points."
Hi
here is my code:
class CraftLimiter:
def On_Crafting(self, CraftingEvent):
if CraftingEvent.Item.Name == "M4":
CraftingEvent.Cancel()
but it is not working when i craft M4 and M4 Crafts successfully and this error happens:
then i decided to change If...
there is a problem with Kits Time!
if you re-start your server all times of everyone kits will be passed and they can use they kit again!
you must put a code for every rank.for example i want to VIP Total Kits=15 and Donator Total Kits=20
if Player Use his 15 or 20 kits then he can't use Kit again!
Hi,
all Of the Problem is in this video:
https://cdn.discordapp.com/attachments/323007769513033728/357986049789788160/bandicam_2017-09-15_00-46-14-104.mp4
Hi
this is that code that i have:
//btn fps+
if (GUI.Button(new Rect(3, 3, 113, 18), "FPS+", buttonStyle))
{
if (!loadDefault)
{
heightmapPixelError = Terrain.activeTerrain.heightmapPixelError...
class DamageShow:
def On_EntityHurt(self, HurtEvent):
HurtEvent.Attacker.Notice(str(HurtEvent.Entity.Health ) + " HP")
u said
HurtEvent.GetTakeDamage().health
There is no GetTakeDamage method in that.
There is HurtEvent.DamageAmount though.
There is no GetTakeDamage in my code..
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