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  1. Jakkee

    About me

    Didn't need the big red text, Anyway... What are you talking about? If you need support, Post it in the correct section please.
  2. Jakkee

    The appearance of the player on the map

    Client or Server? If server, post your full function or PM it if you dont want it public
  3. Jakkee

    The appearance of the player on the map

    Theres no player being checked in that function. Thats why you are getting null errors PlayerClient.GetLocalPlayer() Needs to be a playersclient. E.G: On_PlayerConnected(Player player, etc) player.PlayerClient.rootcontrollable.etc..
  4. Jakkee

    The appearance of the player on the map

    Wait, What hook are you using? That line will never work
  5. Jakkee

    The appearance of the player on the map

    Probably throwing null because there is no player yet (Still connecting). Try: var obj = PlayerClient?.GetLocalPlayer()?.rootControllable?.gameObject?? null if (obj != null) { //Not null }
  6. Jakkee

    The appearance of the player on the map

    What? What are you trying to find? A Player? Or post part of your code so we have a rough idea where this error is coming from
  7. Jakkee

    Approved RemoveAll

    DestroySystem -> http://fougerite.com/resources/destroysystem.19/
  8. Jakkee

    I can't unban Ip's when EAC bans people

    Yeah i'm from Perth haha. Theres no built in premission system like oxide, The closet to it is using Rust++ admin/mod flags. Or you can use DonatorRank for VIP type stuff
  9. Jakkee

    I can't unban Ip's when EAC bans people

    Why are you using EAC? RustBuster is better. Anyway, If it's not unbanning using a command then stop your server and edit the bans list ServerFolder/Save/EAC/ remove the ip/SteamID you want unbanned then start the server
  10. Jakkee

    Untitled Servername (Rejected: Server offline)

    Most likely you do not have the 3 ports open. Make another thread in the correct section if you still can not get it Too work. Post here if you've fixed it
  11. Jakkee

    Solved Help me make a normal rust legacy cracked server!!

    You don't need EAC, RustBuster is so much better.
  12. Jakkee

    Need help On_Crafting()

    No ETA at this point of time
  13. Jakkee

    Solved Help me make a normal rust legacy cracked server!!

    Like your editor can not open it? Also AuthAllow can't be ported over to oxide because oxide doesn't have the hook needed and will never add the hook (Ask the devs all you like). RustBuster only works on Fougerite servers. Just wondering, What makes you prefer oxide over fougerite?
  14. Jakkee

    About me

    The .bat file?
  15. Jakkee

    List of Hooks in RustBuster clients?

    - On_ClientQuit / ForceQuit - On_ClientDisconnect - On_ClientConnecting / ClientConnected Maybe some hook that goes every second? (On_Frame?) Could be useful to update some info - On_Attack/Kill/Death
  16. Jakkee

    Solved Help me make a normal rust legacy cracked server!!

    Moved thread to appropriate section. Also this is the .bat I use @echo off rust_server.exe -batchmode -hostname "HOSTNAME" -maxplayers 75 -port 28015 -datadir "serverdata/" -ip 127.0.0.1 You don't need to use a cracked server, Use original steam server and use the AuthAllow.py plugin to allow...
  17. Jakkee

    RustBuster Client Sided Scripting

    That would be just textures. So if we can send new objects like weapons and sounds I can't see why we can't send world textures. But that will be awhile away. Also if you can't play Rust on lowest settings then I don't think rust is for you, but you can play on a lower resolution (Full screen)...
  18. Jakkee

    RustBuster Client Sided Scripting

    My vote is on C# cs Just as easy as Python, As fast as C# just without the compiling. I've always wanted to stream loading music and change the connecting/loading screen to something better
  19. Jakkee

    Important About RustBuster 1.3.4 and Update problems

    Post in RustBuster -> Tech Support with RustBuster.log