import random isn't being loaded, I didn't try without a Try/Catch.
I added Util.Log("hdsbf4t") just before the pass in the except to see if datetime loaded.
EDIT:
[IPModule] HomeSystem plugin could not be loaded.
ImportException: No module named random
I was thinking about to have just a single plugins folder, Would make it very for people who are new to fougerite to install plugins. I'd assume its possible to do this, Also have C# plugins in the same folder? Would save the person from looking up how to find Fougerite.CFG and adding it in...
Also your Random module is not being imported, Plus the waitime is always 0.0/0.0
For waittime i recommend importing datetime and replaceing Line #484 - 486, With:
Player.Message("Time remaining: " + str(datetime.timedelta(0, (cooldown / 1000) - (calc / 1000))))
which will Print SEVRERNAME: HH:MM:SS
Taken from R-AntiGlitch V 1.2 (removed in the later updates)
function PLUGIN:ModifyDamage(takedamage,damage)
if(self.Config.AntiWolfAndBearGlitch) then
if not (tostring(type(damage) ~= "userdata")) or not (tostring(type(takedamage) ~= "userdata")) then
return
end...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.