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  1. Jakkee

    Approved VoteBan

    Jakkee updated VoteBan with a new update entry: V 1.1 - Added more options Read the rest of this update entry...
  2. Jakkee

    VoteBan - V 1.1 - Added more options

    - Cooldown between uses - Change vote time length (Default 60 seconds) - How many players have to be online? - Percentage needed for a ban
  3. Jakkee

    Approved NpcLoot

    Jakkee updated NpcLoot with a new update entry: V 1.0.3 - Update for 1.0.8 Read the rest of this update entry...
  4. Jakkee

    NpcLoot - V 1.0.3 - Update for 1.0.8

    This version is compatible with all versions of Fougerite, Has 2 methods of dropping the loot. New method for 1.0.8 and the original one for versions below
  5. Jakkee

    Error when starts the server

    -Find a fresh Assembly-CSharp -Place that into Rust_Server_Data/Managed -Download http://fougerite.com/resources/fougerite-patcher.106/ -Place downloaded exe and dll into the same Managed folder -Run FougeritePatcher.exe and press "0" (Zero) when a new window opens -Once it says its complete...
  6. Jakkee

    Approved DeathMSG

    Turn Debug off Save/Fougerite.cfg
  7. Jakkee

    Fougerite Official

    RC5 and below worked fine. Currently it's just Google.
  8. Jakkee

    Solved Raycasting from an entity?

    I am trying to raycast from an entity into the sky, This is what I have and it keeps returning turn weather or not its under something. class RockBaseFinder: def On_EntityDeployed(self, Player, Entity): if Player.Admin: origin = Util.CreateVector(Entity.X, Entity.Y...
  9. Jakkee

    Fougerite Official

    TypeLoadException: Could not load type 'GFxImageEffect, Assembly-CSharp'. at (wrapper managed-to-native) System.Type:internal_from_name (string,bool,bool) at System.Type.GetType (System.String typeName, Boolean throwOnError, Boolean ignoreCase) [0x00000] in <filename unknown>:0 at...
  10. Jakkee

    Archive stopped unexpectedly saved

    SelfHosted @DreTaX Chaochaoq9 is the server Non-Steam Also known as: Cracked?
  11. Jakkee

    On_PlayerHurt

    In Python I believe that would translate to: if HurtEvent.Attacker is Server.Players: #Do stuff here else: Server.Broadcast("Not a player")
  12. Jakkee

    On_PlayerHurt

    HurtEvent.Attacker is an object. By adding .Name you'll get the name of the attacker, If you add .SteamID you'll get the SteamID of the attacker. But getting the SteamID of an attacker would throw an error if its an NPC attacking a player. So you'd do an if statement to see if the attackers...
  13. Jakkee

    spawn wood chest with items

    Oh no! xD I have no idea. I know its spawnable but not using world.spawn()
  14. Jakkee

    spawn wood chest with items

    Pretty sure you can. I remember looking at magmafires and the code adds wood into the campfire by using Entitiy.Inventory.AddItem() I'd have to see if it'll work for chests.
  15. Jakkee

    spawn wood chest with items

    http://www.jetbrains.com/decompiler/download/ Not sure if it works with linux. I believe the object is an Entity so I don't think World.Spawn would work. But adding the items shouldn't be too hard, Entity.Inventory.AddItem("P250", 3) So somthing like: ent = World.Spawn("Large Wooden Chest", x...
  16. Jakkee

    Approved DonatorRank

    Do /vtp to list the locations as server admins can now change the default ones. By default I think hackervalley is number 6 and is only for donators
  17. Jakkee

    CPU Power / Ping

    Should be fine how it already is, But I guess more cores would be better over more Ghz
  18. Jakkee

    Approved HomeSystem

    Hooking into the /share in Rust++ would be really nice
  19. Jakkee

    CPU Power / Ping

    What type of CPU is it?
  20. Jakkee

    Approved DonatorRank

    Jakkee updated DonatorRank with a new update entry: v 1.4.2 - Fixes/Tweaks/New Command etc.. Read the rest of this update entry...