Redownload this plugin :p
I uploaded a version I didn't test.
I hav uploaded the correct file.
Also Thanks for posting these errors, Not many people do
- Destroying Pillar/Foundations
- On_EntityDeployed
def On_EntityDeployed(self, Player, Entity):
if Entity.Name == "WoodPillar":
for foundation in Entity.GetLinkedStructs():
if foundation.Name == "WoodFoundation":
if...
Jakkee submitted a new resource:
TimeVoter - Let your players vote for the server time and have the option to rig the vote?
Read more about this resource...
Description:
Let your players vote for the server time, If you want the time to stay the way it is then you have the option to set the time or rig the vote to what ever time you want.
This plugin supports DreTaX's Moderator Plugin
Installation:
- Place into Python folder
- Reload the server
-...
I get NullReferenceException: Object reference not set to an instance of an object when I do Entity.Destroy()
Would post logs but its not showing up in the logs
Minor tweaks and added moderator support for thous who use DreTaX's Moderator plugin
Also made it optional to do /duty on before using a command (Delete the settings file to recreate it)
Some server host default it to 2. I think 2 means 2 seconds.
I had mine set to 2 and about 1/10 times would let you in, Now its at 5 and lets players in 100%
You have a lot of players connecting then disconnecting with in a few seconds (This is why CountryBlackList is throwing On_PlayerConnect errors).
Go to your server.cfg and look for/add server.clienttimeout and set it to like 5 or something higher
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