Slow Connection to the server will make you glitch through the ceilings.
(Because the player is teleported and has not loaded anything)
^I no that was the case for Legacy, not sure about the new rust.
Root/Save/PyPlugins/ExaMPle/ExaMPle.py
in Root/Save there is a file called Fougerite.cfg.
open that and find ";IronPythonModule=PyPlugins"
remove the ' ; ' at the start. (if it doesn't have a ' ; ' then you're all set)
Random ass NullReference Errors on Pluton.Reload
So I reinstalled pluton and errors came back.
So I then done:
-Re downloaded Rust server
-Re downloaded pluton
-patched the correct files
- started server then done a pluton.reload
After some time messing around with it, I don't On_PlayerAttacked is a hook. (A working one that is)
I just done:
def On_PlayerAttacked(self, PlayerHurtEvent):
Server.Broadcast("420 blaze")
and that doesn't even do anything.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.