http://rustpluton.com/
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http://Pluton.(GroupName).com/ & http://Fougerite.(GroupName).com/
(Share the forums MySQL database so users can have the same username/pass, Perms, Avatars etc..)
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http://plutonic.com/
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http://crystallizedmagma.com/
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Playerloot bags = I am not sure if you can change the time
Sleepers = Possible I think. Could use a timer? not sure haven't looked at that type of thing
Supply Signal + Research kit = Edit the drop tables so these can not spawn.
@DreTaX is the one you want to talk to about that.
Pluton was intended for developers, to test and find bugs. So I hope use these for learning and helping out the devs that worked hard on Pluton.
Anyway, heres a samples
Do what you like with these
When it happens it seems to happen around Mt Everust.
That was for me, Only happened around the Mount.
EDIT: Had a look on a rust map and the Mount is Called: Portugal Mountain
Last time the plane was flying from Mt Everust to Mt Portugal.
Might have something to do with location?
Its because he had this:
if nametp not None or nametp not False:
it should be:
if nametp is not None or nametp is not False:
or (DreTaX said not to use this one)
if nametp != None or nametp != False:
I spawn in about 700 Planes and not one got stuck. But it has happened on my server.
Just randomly it freezes and you can build up to it and sound of it never goes away.
They only way to remove it is by a restart.
Well heres my version of this.
It has /tpa [name] and /tpaccept
*It works but im sure someone will find something wrong with it as i'v only tested this once*
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