I noticed when the rust server is running for a long time (>12 hours) it can happen that opening doors, loots and chests doesn't work anymore. Also sometimes animals get invisible. Is this a typical rust server bug?
Plugin Name: NoKill
Plugin Commands:
/addnokill PLAYERNAME
/removenokill PLAYERNAME
Description:
NoKill should prevent (a) Player(s) from harming or killing others.
It is specially important for Mods & Admins because I'm searching for a way to enforce that they can not kill players.
It...
During connection I get the following error from Rust. Also other players get it very rarely.
I already restarted the server and restarted the rust client.
Do I need to delete the SteamID Folder from userdata maybe?
Name: ModAccess
Commands:
/modlogin
/modlogout
Details:
The plugin should allow Moderators to login/logout to their moderator status, so they can continue playing as a normal player (without all the moderator permissions and Mod prefix).
modlogout:
Very important: If the moderator has...
Name: AdminAirdrop
Commands: /aairdrop here
Commands: /aairdrop random
Description:
I'm still missing a Airdrop Plugin for Mods and Admins only. Since I don't want to give all players RCON to use "airdrop.drop" a Admin Airdrop plugin similar to "Simple Airdrops" would be awesome.
It should...
I'm sometimes getting the message:
Send Buffer is full, ignoring error:
A non-blocking socket operation could not be performed immediately.
And in this moment the rust server seems to freeze and lag very much.
Is this probably a Network attack on the server?
Hello,
can someone explain what this message means:
Kill made on the last second of teleporting. Avoiding ban
Is it some kind of hack that players teleport before getting hit? Why it says "Avoiding ban"?
Hi,
I notice that my server is getting laggy with more than 30 Players. These short lags seem to occcur every 7-10 seconds.
The CPU and RAM usage of my server is normal. I also set the priority of the rust_server.exe to Above normal.
Any idea how to fix this?
Thanks
Hello,
I'm running the lastest Rust Server Legacy version and Fougerite 1.2.8C
I get random "games has crashed" messages from the server.
"The game has crashed. The crash report folder named...."
but the server still keeps running.
Any idea what causes them?
It is always the same error...
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