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  1. tarynkelley

    Server Browser / Rust Server List shows wrong amount of players

    I noticed that most rust server list sites always show only the amount of active steam players but not cracked players. For example when using: http://rust-servers.net/ Is there any way to fix that? How they get these information? Via RCON?
  2. tarynkelley

    Many Players with same SteamID 76561197960266962

    I notice that on my cracked server there are many totally different players from different locations having all the same SteamID by LumaEmu: 76561197960266962. Since I decided to ban this ID, no one of them can join. I always was thinking that LumaEmu generates unique IDs. Anyone noticed this too?
  3. tarynkelley

    Approved Rust Legacy Server + Fougerite [Deleted]

    tarynkelley submitted a new resource: Rust Legacy Server + Fougerite - Rust Legacy Server with Fougerite 1.4.2 Prepatched Read more about this resource...
  4. tarynkelley

    Rust++ stops autosaving

    It happened now the second time for me and I have no clue why. Rust++ simply stops autosaving. There is nothing in the logs which could explain it. No error message. It simply stops. The logs show [DataStore] Saved! but the map is not saved at all. Any ideas?
  5. tarynkelley

    Hook when player joined the map / completely loaded

    Is there any Hook when the player joins the map and when his rust is completely loaded? I know at least EAC giving these warning messages (e.g. 1 of 3 warnings)when a player successfully joined the game. Unfortunately On_PlayerConnected is too early.
  6. tarynkelley

    Rust++ Temporary mute

    Commands /tempmute Config: Duration of mute Most of my Mods forget the unmute a player after they muted them. Is there any way that they get unmuted automatically after time x ?
  7. tarynkelley

    RCON logging

    Is there any way to log the executed RCON commands? They show up in the console, but don't get logged.
  8. tarynkelley

    Forum Captcha not working

    The Forum captcha is not working for me. I tried it with Firefox and Chrome. Example: http://fougerite.com/lost-password/ This script seems to be faulty: https://ws.areyouahuman.com/ws/script/227395c48385297b60874b3680bcd366db0fa586
  9. tarynkelley

    Environment.TickCount returns negative numbers

    Hey, is there any way or solution to fix this problem except restarting the server? https://msdn.microsoft.com/en-us/library/system.environment.tickcount%28v=vs.110%29.aspx
  10. tarynkelley

    NoSuicide

    Name: NoSuicide Description: Prevents that user can kill themselves with F1 + suicide command. Commands: /suicide on , /suicide off (Disabling and activating suicide)
  11. tarynkelley

    Solved C# Plugin - Random Crash with threading

    Hello, I converted one of my plugins to C#. It works fine without threading. But with threading it crashes randomly like 1 time per day. Here is the debug log: ========== OUTPUTING STACK TRACE ================== (0x002533B0) (rust_server): (filename not available)...
  12. tarynkelley

    Random crash with Fougerite 1.3.7

    With the new Fougerite version I have random crashes after some hours What plugin could create that?
  13. tarynkelley

    Is this forum still active?

    I noticed that since the beginning of this year, the activity of this forum rapidly fell. Are there still any active users? I know that Dretax has been busy in the past, but besides that, where are all the members?
  14. tarynkelley

    server.sendrate and server.framerate

    What settings are recommended for server.sendrate and server.framerate and for what is server.receivebuffer server.sendbuffer and how to set it ? what value? in order to improve the performance of the rust server?
  15. tarynkelley

    Solved Rust++ C# Datastore

    Hi, Iam trying to modify Rust++ to add a value to the DataStore when a moderator or admin uses godmode. by adding to the GodModeCommand.cs at the correct section: DataStore GOMD = new DataStore(); GOMD.Add("Gomd", pl.SteamID, "true"); But this command does not have any effect at all. The...
  16. tarynkelley

    Solved Execution of server commands (with python)

    Hello, is it possible to directly execute server commands via python, for example "fougerite.reload", "fougerite.save" etc, without needing to have rcon permissions?
  17. tarynkelley

    Rust Legacy Server Files Download Corrupt?

    I just tried to download the Rust Legacy Server Files with steamcmd.exe and noticed that the destination folder is much bigger than before. It looks like maps from Rust Experimental got put to the Rust Legacy Server files. I tried to download again, but its still with these additional files...
  18. tarynkelley

    Export BanList from DataStore

    Is there any way to export the BanList from DataStore in order to import it to a new DataStore? (e.g. export to GlobalBanList.ini)
  19. tarynkelley

    Shutdown / Restart Plugin

    Plugin Name: ServerControl Plugin command: /restart xxx /shutdown xxx (xxs for seconds, minimum 60 seconds or so) + a SteamID Whitelist for which Players can execute this command + Countdown Time Message like Rust.PP Shutdown + AutoSave + Announce Message (Popup) + GlobalChat I'm...
  20. tarynkelley

    Fougerite Decay System

    I found in the Fougerite Config the following parameters: ;deployabledecay=true ;structuredecay=true What happens exactly when I activate both of them? Is this decay system reliable? Thanks