I also noticed there is no way out of the /sethome mode except you hit a foundation or ceiling.
I think an feature to cancel the /sethome mode would be helpful.
When players are using destroyall on a building / structure they receive only the item back (in the amount of all total building parts) which they hit first.
E.g. my building has 36 parts. I hit the doorway with destroyall on and I receive 36 doorways back.
Can you please fix this? Its really annoying, because I have to give the items back after every recoiltest. Thanks a lot.
Or maybe make AdvancedTester open source.
Hello,
is it possible to directly execute server commands via python, for example "fougerite.reload", "fougerite.save" etc, without needing to have rcon permissions?
I was able to compile RustPP (without editing anything of the sourcecode), but the DLL doesn't have the same size as the latest Rust++.dll in the Fougerite download. Why this?
o_O
You mean this?
[Settings]
ReadCitiesFromURL=True
URL=http://stats.pluton-team.org/PlutonGeoIP/?ip= <-----------------------------------------
Oh I didn't think about that :D
-----------------------------------------
I changed it to URL=http://stats.pluton.team/PlutonGeoIP/?ip=
and...
Is there a away to add a feature that when you delete a Player from your Home Whitelist (delfriendh) it will also remove his Home he set on your own foundation/ceiling?
Please change the GeoIP API Url to
https://stats.pluton.team/PlutonGeoIP/?ip=
or
http://stats.pluton.team/PlutonGeoIP/?ip=
There is no way for me to change it in GeoIP by my own.
Right now iam using a workaround by using a nginx reverse proxy passing to https://stats.pluton.team and hosts...
SystemError: Error getting response stream (Write: The authentication or decrypt
ion has failed.): SendFailure
There seems some problems with GeoIP
Issued by: Let's Encrypt Authority X1
Maybe the server administrator should have a look at:
https://www.wosign.com/English/freeSSL.htm
or...
You can use this plugin to manually flush the Cooldown Timers of VIPS/Donators in case they have a very big value
# -*- coding: utf-8 -*-
__title__ = 'DonatorFlush'
__author__ = 'tarynkelley'
__version__ = '0.1'
import clr
clr.AddReferenceByPartialName("Fougerite")
import System
import...
How do I compile the files?
I'm getting a lot of:
warning MSB3245: Could not resolve this reference. Could not locate the assembly
errors.
I figured out I have to place some DLLs from Rust Server into the Fougerite-master\References folder.
But I still get some message like...
I just tried to download the Rust Legacy Server Files with steamcmd.exe
and noticed that the destination folder is much bigger than before.
It looks like maps from Rust Experimental got put to the Rust Legacy Server files.
I tried to download again, but its still with these additional files...
OK, the problem occurred because the Settings.ini was empty.
It must have an entry like:
[Config]
Distance=2
Please update the Settings.ini in the RAR-archive
I'm getting teleported into the rock but always again back to my original position. Why this?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.