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  1. salva

    Head Bob Toggle

    I wil start do code tutorials soon
  2. salva

    Could someone explain me this error?

    You need add reference assembly-csharp
  3. salva

    Approved GeoIP

    Using BackGroundWorker
  4. salva

    Approved AntiBugOnSpawn

    salva updated AntiBugOnSpawn with a new update entry: 1.1 Read the rest of this update entry...
  5. salva

    AntiBugOnSpawn - 1.1

    -New detection methods much better adjusted and less annoying for the player, now the plugin looks first if the house is closed or not -Added the integration with Clans.py, now all the members of the same clan can disconnect in any house of the clan (they are necessary to use commands)
  6. salva

    Donation kit system?

    Amazing Jakkee, complicated but possible
  7. salva

    Editing MAP

    My goal is to make it public soon, I want to get the most out of this matter, because if something is done it can seriously affect the rest of the servers and also other things that I do not want to tell xD ... But yes, I will soon give you information
  8. salva

    Donation kit system?

    Complicated, but ..... Possible
  9. salva

    Servers take too long to load?

    The issue is that not only are 4 servers, there are many more in the master list, but they are OFFLINE, many people open a server and close the month of life .. The delay in loading the list of servers is because on each server included in the master list RustBuster should ask each server how...
  10. salva

    Oxide Configuration System

    Because everyone is worried about using json ?, forget about that ... There are many ways to use a config file (.txt .ini .xml, etc), experiment with new things and do not get stuck in json, open your mind xd
  11. salva

    Role play plugin?

    It is a pretty confusing and twisted idea, but ... if ... it is possible to do, it would be quite time to develop it, but... at the end of everything, my question is: Do you think the sporadic rust player would be able to understand the operation of this conceptual plugin? or maybe it would be a...
  12. salva

    Approved AntiBugOnSpawn

    salva submitted a new resource: AntiBugOnSpawn - This is a kind of anti-dizzy, the purpose of this plugin is to prevent intrusions of houses unfairly Read more about this resource...
  13. salva

    AntiBugOnSpawn - AntiBugOnSpawn

    * AntiBugOnSpawn This is a kind of anti-dizzy, the purpose of this plugin is to prevent intrusions of houses unfairly using Bug in the TP. With this your players will be happier because nobody could steal unfairly using bugs/glitchs. * How does it work and what does it affect? Check the player...
  14. salva

    Approved AntiBugOnSpawn [Deleted]

    This resource has been removed and is no longer available for download.
  15. salva

    Approved AntiBugOnSpawn [Deleted]

    salva submitted a new resource: AntiBugOnSpawn - This is a kind of anti-dizzy, the purpose of this plugin is to prevent intrusions of houses unfairly Read more about this resource...
  16. salva

    Map radar?

    Lately many owners of servers want to have a map, maybe I can publish a basic map for anyone who wants to put a map on their server, I'll see
  17. salva

    HELP

    You can find all the information on this subject here: http://fougerite.com/wiki/rustpp/
  18. salva

    Oxide Configuration System

    Maybe it would be easier for you to use lists, in case handling an ini is more difficult for you. In the following example I will show you how to spawn players to random zones: private String[] lista = { "(6000,450,-3500)", "(6000,450,-3500)", "(6000,450,-3500)", "(6000,450,-3500)"...
  19. salva

    Auto plugin loader

    I think that with the python plugins if possible, maybe adding a timer to the python module (but I do not know), however for modules / pugins .dll I think it is not possible (I would need to restart sv), @Jakkee correct me if I am wrong I also have the doubt