Description:
This is the Client Side plugin mod for the LootSpawner Fougerite plugin.
It will make your life easier if you would like to add loot spawn positions. =)
The GUI client part was worked out by Salva.
@Jakkee
Please update your code so we can make less laggs even with sqlite:
new Thread(() =>
{
Thread.CurrentThread.IsBackground = true;
// Call your method here
}).Start();
Currently your thread is not background.
Description:
This plugin is able to add any type of loot at a given position with your management! Provided by me and Salva. It also has RB support, plugin will be released soon.
This plugin is great if you have custom buildings or custom cities and you want to make them populated by spawning...
Fixes for the entity finding. All should work better now and super fast =)
https://github.com/dretax/Python-Plugins/commit/7b58eb1da256810b378cc032f37e1cf4ad89a51a
You are slowing the code with the file reading.
Cache It.
import clr
clr.AddReferenceByPartialName("Fougerite")
import Fougerite
class FriendlyFireNotice:
n = None
def On_PluginInit(self):
ini = self.Settings()
self.n = ini.GetSetting("Popup", "Notice")
def...
Server:
NEW CONFIGURATION OPTIONS ADDED, DO NOT LAUNCH YOUR SERVER WITHOUT THESE! EXPLANATION ON THE FRONT PAGE.
Respond=False
RejectCount=4
RejectCooldown=15
Enchanced TCP Connections.
New classes were added in the Server DLL. You can create file downloads using the API. Further explanation...
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