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  1. DreTaX

    Plugin support for RustBuster is on the way

    With C# code yes.
  2. DreTaX

    Solved User connects for a few seconds then kicked for not having RustBuster

    RustBuster.log is in the client. Anyway. If the player's client cannot ping the server that means that he is not running the client as an admin. What OS does he have? Did you launch it as admin? Did you try launching it with the helper.exe? Does he have UAC enabled?
  3. DreTaX

    Plugin support for RustBuster is on the way

    It does, but you have to destroy it as i did in my example. It takes a little time until the disconnect hook gets called, but its on a todo to be fixed.
  4. DreTaX

    Plugin support for RustBuster is on the way

    Just compile into a dll and place It to the ClientPlugins. Server restart is required for now. Also, you can only use the unityengine API and Rust API to change and add some stuffs. My imagination about the map would be to include the rust map image as a resource in a dll, and use unity GUIs...
  5. DreTaX

    Plugin support for RustBuster is on the way

    https://github.com/dretax/RustBusterExamplePlugin/tree/master
  6. DreTaX

    On_PlayerMove

    By default the two vectors has a distance of 1.646583, since the location is different from the legs. It's fine.
  7. DreTaX

    On_PlayerMove

    Vector3 newl = player.Location; float dist = Vector3.Distance(origin, newl) - 1.647583f;
  8. DreTaX

    On_PlayerMove

    I have no idea what you are asking for.
  9. DreTaX

    Solved Problem in making a server.

    http://fougerite.com/threads/help-pleasee.782/#post-7682
  10. DreTaX

    RustBuster Report Bug's

    Sorta done with the requests. More to come. @Jakkee you may see what you could do with the client side plugin sort of thing now.
  11. DreTaX

    RustBusterServer - 1.4.1

    Serverbrowser fix NotifyMSG2 fix
  12. DreTaX

    RustBuster Report Bug's

    I checked It. rustforlife.ddns.net When RustBuster requests the player count, rustforlife wants to send 1164339528 amount of byte data, which is 1GB. No idea why, but I'm adding a check to see if the data is bigger than 20mb, and checking the server part now.
  13. DreTaX

    RustBuster Report Bug's

    2/6/2017 7:46:15 PM [Console] [RustBuster Login] WilyWork - 76561197963289497 - 28945ac5b8293605a6c78e097eea154b8305ed2f 2/6/2017 7:46:15 PM [Console] [RustBuster Login] Done! 2/6/2017 7:46:16 PM [Console] [RustBuster Version Check] 76561197963289497 1.4.0 2/6/2017 7:46:17 PM [Console]...
  14. DreTaX

    RustBuster Report Bug's

    wot
  15. DreTaX

    RustBuster Report Bug's

    About the serverbrowser I know, but you are not helping with screenshots with logs. Besides, I'm totally fine with the connection.
  16. DreTaX

    RustBuster Report Bug's

    Yeah I forgot about that, sry. I may push out a 1.4.1 today.
  17. DreTaX

    RustBuster

    I will need some guys to work on the Wiki for RustBuster if possible :P
  18. DreTaX

    RustBuster

    rustbuster
  19. DreTaX

    RustBusterServer - 1.4.0

    Server: Bunch of fixes OnClientMessage hook for custom messages. New cfg option Set ImageQuality to 0x0 to disable screenshots if needed Client: Client reads every message, and the exact length which is faster, same way as the server. Timers should be fixed Check fixes Client Side Plugin...
  20. DreTaX

    Disable RustPP

    Yes.