@Jakkee
I'm trying to grab the mysql db from the guys with the php to make a local database.
Until then, can you debug me something please?
My decompiler gives me this code of your CountryBlackList:
public void On_PlayerConnected(Player player)
{
new Thread(() =>...
The other log is better.
...
Dunno. That means that something is keeping your server busy for a while.
I would say GeoIP. Do you have the output log of the crash?
I dont really understand that.
It's possible that the ulink error is still happening in the background. Are you running custom plugins?
It's possible that a plugin is trying to send data to a not connected player.
Dear users of Fougerite,
The Client Plugin support is officially working, and can be used by compiling a dll and placing It to the ClientPlugins folder.
I made an example project here, and It also contains a Fougerite Module plugin, to demonstrate the communication between the client and the...
I added an example client-server communication.
Not the best, I would say enums are better, but was too lazy. It should work.
https://github.com/dretax/RustBusterExamplePlugin/tree/master/RustBusterTestPlugin
Also the server receives a steamid from the client, but i didnt have any examples...
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