Search results

  1. DreTaX

    Approved No Flooding

    DataStore.Save(); is not necessary. It gets saved when the server is saved or when you shutdown. Nice plugin though.
  2. DreTaX

    Fougerite Official

    DreTaX updated Fougerite Official with a new update entry: 1.3.8 Read the rest of this update entry...
  3. DreTaX

    Fougerite Official - 1.3.8

    Magma Engine Fixes Jint Engine Fixes The above engines wont call the method in a plugin if it doesn't exist Rust++ Got some extra stuffs such as /instakoall Flag: CanInstaKOAll (Don't forget to put instakoall=true in the config!) Rust++ got some Addflag/Removeflag/Kill/Reload Command fixes...
  4. DreTaX

    Global suspect

    Detail that please, because i dont understand.
  5. DreTaX

    Global suspect

    Apologize me. The timer is running on another thread so the error wasn't in my console. It seems to work. [3/18/2016 11:44:31] Timer ran, and the value is1: MagmaModule.MagmaTE [3/18/2016 11:44:31] Timer ran, and the value is2: 7653232blabla function On_PluginInit() { var Data =...
  6. DreTaX

    Global suspect

    I'm fixing this stuff somehow, dunno how, i cant see the problem. I think im gonna rewrite this.
  7. DreTaX

    Export BanList from DataStore

    I can still do that program, just dunno how should I do It. Extract all the tables to an ini?
  8. DreTaX

    Global suspect

    Lua's and Python's timer systems are working but javascript nope wtf
  9. DreTaX

    Global suspect

    I'm looking into this issue, the timer starts but doesn't elapse. WTF
  10. DreTaX

    Global suspect

    No errors no nothing? I guess I will need to debug It.
  11. DreTaX

    Global suspect

    hmmm
  12. DreTaX

    Spectate plugin for rust?

    I doubt Its possible for legacy. Sent From My Samsung Galaxy S4
  13. DreTaX

    Global suspect

    Wuy not? O_o Sent From My Samsung Galaxy S4
  14. DreTaX

    Creating modules in C#

    It does work, I use It..
  15. DreTaX

    Global suspect

    Faulty. http://fougerite.com/wiki/timer-setups/ Plugin.AdvancedTimers.CreateParallelTimer("SecUpdate", 1000, Data).Start();
  16. DreTaX

    Approved Simple FOV Changer

    Approved, but fix your code.
  17. DreTaX

    Global suspect

    I don't see any problems with the code. It must work. /test playername should do the thing.
  18. DreTaX

    Global suspect

    Problem is I can hardly understand what you are saying. Can you paste your code?
  19. DreTaX

    On_VoiceChat

    Does your plugin load at all?
  20. DreTaX

    Global suspect

    Cannot read? Im afraid you are doing something wrong. Sent From My Samsung Galaxy S4