I don't exactly what do you mean by anti-glitch plugin.
The problem is not with you, the problem is that the Oxide people stole a bunch of code from us and still do. When we released Pluton their own code structure was 85% similar to Pluton's once they released their build too.
The reason why I plan to do It closed-source because I was notified that people at the Oxide forums are already checking that stuff out lmao. I don't know yet but we will see.
I will be updating Riketta's Client side and see what can I do with It.
The latest source is at him with a different system, we will see how we got with It.
The release will be closed source, and It will not be compatible with Oxide.
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