I forgot to tell Mike to add the Damage method in 1.0.8 (Maybe I didn't even list it on the git)
So this is the following thing that you can add:
RadiationCheck = []
class Test:
TakeDamage = None
def On_PluginInit(self):
self.TakeDamage = Util.TryFindReturnType("TakeDamage")...
I think you misunderstood It.
continue = Stop right there, and continue for the next object. (get the next x variable)
break = kill the for cycle, but continue the code below the for cycle.
return = Stop the whole function and return.
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