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  1. DreTaX

    Improvements

    What do you mean by that?
  2. DreTaX

    Adding new objects

    Interesting.
  3. DreTaX

    Select object

    import Fougerite from Fougerite import Entity ... ent = Entity(World.Spawn(';deploy_wood_storage_large, location.x, location.y, location.z, spawnRot)) ??
  4. DreTaX

    Select object

    Can't understand that, sorry.
  5. DreTaX

    Select object

    What do you mean?
  6. DreTaX

    RustBuster Report Bug's

    So the issue is still around. HUH :D
  7. DreTaX

    About RustBuster and Fougerite

    Check that but nope.