It means you replaced the AssemblyCSharp with our prepatched DLL.
You are either using cracked or your server is outdated (Outdated anyway)
Copy everything except the prepatched dlls, and use the fougerite patcher
Doing rcon.login pw
/setmasteradmin <- in chat
Will make you an RCON admin.
After that you can set the default flags in Rust++'s config http://fougerite.com/wiki/rustpp/
(Those flags are for /addadmin name)
I would recommend you getting the Moderators plugin too for extra flags.
If you mean running Oxide with Fougerite, that's not possible.
Heads up though, I added the Lua module which supports the Fougerite API only atm. I'm thinking on adding Oxide 1.1.8 support or Oxide2 lua support. Probably I would go with the 1.1.8 since thats only lua and has a lot of plugins...
[7/12/2015 12:58:45 AM] [Debug] Player HURT EXCEPTION: System.InvalidCastException: Cannot cast from source type to destination type.
at Restriction_Zones.Restriction_Zones_Class.PlayerHurt (Fougerite.Events.HurtEvent HE) [0x00000] in <filename unknown>:0
at (wrapper delegate-invoke)...
Some fixes in the engines
Plugin.CreateList() - Creating C# lists
I patched the uLink.dll and deobfuscated with the best program. I have to say that my server seems to be stable, It's the same thing. Hopefully this will stop the rust flood. I sometimes detect that the server is not flooding but...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.