On_Research

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
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At your house.
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Method:
On_Research

Description:
Runs when a Player researches something

Argument(s):
ResearchEvent re

Examples:

JavaScript:

JavaScript:

function On_Research(ResearchEvent)
{
if (ResearchEvent.Player.Name != "god")
{
ResearchEvent.Cancel();
ResearchEvent.Player.Message("Hah! You're not god!");
ResearchEvent.Player.Message("You can't get: " + ResearchEvent.ItemName);
}
}
Python:
Python:
def On_Research(self, ResearchEvent):
if ResearchEvent.Player.Name != "god":
ResearchEvent.Cancel()
ResearchEvent.Player.Message("Hah! You're not god!")
ResearchEvent.Player.Message("You can't get: " + ResearchEvent.ItemName)
Lua:
Code:
function On_Research(ResearchEvent):
if (ResearchEvent.Player.Name ~= "god") then
ResearchEvent.Cancel()
ResearchEvent.Player.Message("Hah! You're not god!")
ResearchEvent.Player.Message("You can't get: " .. ResearchEvent.ItemName)
end
end