Yes.@DreTaX Hmm interesting, that will be alittle easier then using that command.
Yeah thats a good feature, can you let the player know something like "object is carrying on another object" something like that so they know?
Yes.@DreTaX Hmm interesting, that will be alittle easier then using that command.
Yeah thats a good feature, can you let the player know something like "object is carrying on another object" something like that so they know?
This ^ i would personally just have /remove cmd and that's it.You should also add /remove as a lot of oxide players type that in
Is that command for users, or just admins only?This ^ i would personally just have /remove cmd and that's it.
/remove for all users.Is that command for users, or just admins only?
Here, test this. I added a command /destroyall/remove for all users.
The removeall cmd is available for all users! only need it for admin for obvious reasons.Here, test this. I added a command /destroyall
https://github.com/dretax/Python-Plugins/blob/master/DestroySystem/DestroySystem.py
If you wish to change the commands, use an editor and edit the line 119 and 130
So like instead if cmd == "destroy" or cmd == "crush" or cmd == "c": you can have if cmd == "remove":
WorksOne more plugin with some problems. It not gives items back to players now. Please check it on your servers with Fougerite 1.0.8 RC3+
We can help you about the timers stuff, just post them up.Can someone other test it too? Really. There was times when I could not get benches, or metal bars from remove.
Now I can get benches but nothing more.
Also some of items in my shop stopped working. Something with names. Basically.. Everything is fckd up on my server now.
1. Wiper not working.
2. HomeSystem allowing to place beds and sleeping bags.
3. My C4 checker is failing, because of something with timers.
4. Remove don't give back items.
5. Shop have problems with some names.
6. Players who are banned are showing that way on connect:
Player disconnected.
(here some errors in console)
Player connected.
7. Don't even know if FAC is still working. But we got update so I will see.
Maybe just everything try to say me that I should stop hosting Legacy.
Sorry that I'm slowed down and don't publish plugins what I should publish, but didn't have time for that. I don't know if I'll have. Need to end other things in my life.
Can someone other test it too? Really. There was times when I could not get benches, or metal bars from remove.
Now I can get benches but nothing more.
Also some of items in my shop stopped working. Something with names. Basically.. Everything is fckd up on my server now.
1. Wiper not working.
2. HomeSystem allowing to place beds and sleeping bags.
3. My C4 checker is failing, because of something with timers.
4. Remove don't give back items.
5. Shop have problems with some names.
6. Players who are banned are showing that way on connect:
Player disconnected.
(here some errors in console)
Player connected.
7. Don't even know if FAC is still working. But we got update so I will see.
Maybe just everything try to say me that I should stop hosting Legacy.
Sorry that I'm slowed down and don't publish plugins what I should publish, but didn't have time for that. I don't know if I'll have. Need to end other things in my life.
def On_EntityDeployed(self, Player, Entity):
if Entity is not None and Player is not None:
if self.antihack == 1:
if Entity.Name == "SleepingBagA":
inventory = Player.Inventory
Player.MessageFrom(self.homesystemname, "Sleeping bags are banned from this server!")
Player.MessageFrom(self.homesystemname, "Use /home")
Player.MessageFrom(self.homesystemname, "We disabled Beds, so players can't hack in your house!")
Player.MessageFrom(self.homesystemname, "You received 15 Cloth.")
Entity.Destroy()
inventory.AddItem("Cloth", 15)
elif Entity.Name == "SingleBed":
inventory = Player.Inventory
Player.MessageFrom(self.homesystemname, "Beds are banned from this server!")
Player.MessageFrom(self.homesystemname, "Use /home")
Player.MessageFrom(self.homesystemname, "We disabled Beds, so players can't hack in your house!")
Player.MessageFrom(self.homesystemname, "You received 40 Cloth and 100 Metal Fragments.")
Entity.Destroy()
inventory.AddItem("Cloth", 40)
inventory.AddItem("Metal Fragments", 100)
Read the rest of this update entry...
- Fixed giveback
Read the rest of this update entry...Small fix