I think if you add that is not wakes up
eject true/false => all players will be kicked out of the zone when trying to enter it (1)
enter_message "XXXXX"/false => set a message that will be sent to players when they enter the zone
leave_message "XXXXXX"/false=> set a message that will be sent to players when they leave the zone
pvpgod true/false => all players have PVP god mode in the zone
pvegod true/false => all players have PVE god mode in the zone
sleepgod true/false => all sleepers have god mode in the zone
undestr true/false => all buildings can't be destroyed in the zone
name XXX => set a name for the zone
radius XXX => set the radius of the zone (default is 20)
nochat true/false => prevent players from chatting in this zone
nobuild true/false => no buildings can be built in the zone (2)
nodeploy true/false => items will not be allowed to be deployed (3)
notp true/false => no teleportation commands can be used to get in or out of the zone (compatible:
Teleportation Requests &
SetHome)
nokits true/false => no kits can be requested inside the zone (Compatible:
Kits plugin)
nosuicide true/false => can't write "suicide" in the console, to commit suicide
killsleepers true/false => all sleepers will be killed when they go to sleep here
radiation XX/false => add radiation to the zone. Radiation amount is set by minute. So setting 5000 will get will 5000 radiation in 1min.