how testing client in to server
https://gyazo.com/46e9c6685ecb5ece6f451c70bdc87186
Code:
Initialize engine version: 4.5.5f1 (7684ad0c5a44)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
Renderer: AMD Radeon HD 5800 Series
Vendor: ATI
VRAM: 1010 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Actor.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Actor.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Cursor.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Cursor.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Geometry.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Geometry.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.HitBox.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.HitBox.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.ID.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.ID.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.MeshBatch.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.MeshBatch.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Movement.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Movement.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Prefetch.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Prefetch.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Utility.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Utility.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\LitJSON.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\LitJSON.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\uLink.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\dfScriptLite.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\dfScriptLite.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\EasyRoads3D.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\EasyRoads3D.dll into Unity Child Domain
- Completed reload, in 0.080 seconds
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\System.Core.dll (this message is harmless)
Missing Bundle bundles/navmesh.000.unity3d
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
You are trying to load data from a www stream which had the following error when downloading.
Could not resolve host: bundles; Host not found
(Filename: Line: 1075)
WARNING: Shader Unsupported: 'Custom/OutlineHover' - Pass 'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
The referenced script on this Behaviour is missing!
(Filename: Line: 1783)
Instantiator for prefab 'barrel_A1_01' already exists
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Unloading 4 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
Unloading 28795 unused Assets to reduce memory usage. Loaded Objects now: 7694.
Total: 40.431168 ms (FindLiveObjects: 2.362719 ms CreateObjectMapping: 5.114110 ms MarkObjects: 3.423814 ms DeleteObjects: 29.006575 ms)
Loaded cfg/client.cfg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
GameUI Loaded
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\RustBuster2016.dll (this message is harmless)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\AgileDotNet.VMRuntime.dll (this message is harmless)
Rust has no admin rights! Re-launching app...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Checking for updates, and downloading...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\System.Xml.dll (this message is harmless)
Initialize engine version: 4.5.5f1 (7684ad0c5a44)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
Renderer: AMD Radeon HD 5800 Series
Vendor: ATI
VRAM: 1010 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Mono.Security.dll (this message is harmless)
Begin MonoManager ReloadAssembly
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assemb[y:cDo\laor yell_Rw]tRusstrB0u6s.ter SysteRu ptBovisted 2y16\rustX DaStak\MaV1.2e.\9B
em
(lFiUnitySlenam.e: C:t/BuildAsgent/worark/d63df
c6385190b60/arLifaacts /:\game\RustlauytBuGster201d61.i.6\RusineDebug.scpp Line: s9)t
_
Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Actor.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Actor.dll into Unity Child Domain
You are running: WindowsP8.1form as10e240) 64:\gam
e
\Rust_RustBu:stur2ldA61.2e6\nt/to_RustBuster2016\rust_Data\Masa/StaFnceploneulach.CGenerated/(Uhis mEsngineiDebugmlcessL
ine: oa9)
d
ing D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Cursor.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Geometry.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Geometry.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.HitBox.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.HitBox.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.ID.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.ID.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.MeshBatch.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.MeshBatch.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Movement.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_R==WeBlcome 016\rust_Duater!M===
\Facepnamh.Movement.dll ingo ntUwork/d63dd c6385190b
60/artifacts/StandalonePlayerGenerated/UniPylntfinre assembly: L:ne: m4\R)
t_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Prefetch.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Prefetch.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Utility.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Facepunch.Utility.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\LitJSON.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\LitJSON.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\uLink.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\dfScriptLite.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\dfScriptLite.dll into Unity Child Domain
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\EasyRoads3D.dll (this message is harmless)
Loading D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\EasyRoads3D.dll into Unity Child Domain
- Completed reload, in 0.081 seconds
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Boo.Lang.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
NullReferenceException: Object reference not set to an instance of an object
at lXU=.t3U=.u3U= (System.Exception exception) [0x00000] in <filename unknown>:0
at lXU=.t3U=.unU= (lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
at VMRuntime.Libraries.CSVMRuntime.oXY= (lXU=.onY= vmMethod, lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
at VMRuntime.Libraries.CSVMRuntime.oHY= (System.Reflection.Assembly asm, System.String id, System.Object[] args) [0x00000] in <filename unknown>:0
at VMRuntime.Libraries.CSVMRuntime.RunMethod (System.String id, System.Object[] args) [0x00000] in <filename unknown>:0
at RustBuster2016.Hooks.MainMenu () [0x00000] in <filename unknown>:0
at MainMenu.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
UnloadTime: 1.606160 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 11004.
Total: 12.564215 ms (FindLiveObjects: 0.529227 ms CreateObjectMapping: 0.760187 ms MarkObjects: 10.527479 ms DeleteObjects: 0.268573 ms)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\System.Core.dll (this message is harmless)
Missing Bundle bundles/navmesh.000.unity3d
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
You are trying to load data from a www stream which had the following error when downloading.
Could not resolve host: bundles; Host not found
(Filename: Line: 1075)
WARNING: Shader Unsupported: 'Custom/OutlineHover' - Pass 'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
The referenced script on this Behaviour is missing!
(Filename: Line: 1783)
Instantiator for prefab 'barrel_A1_01' already exists
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Unloading 4 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
Unloading 28795 unused Assets to reduce memory usage. Loaded Objects now: 7694.
Total: 42.076263 ms (FindLiveObjects: 2.438275 ms CreateObjectMapping: 5.146115 ms MarkObjects: 3.434042 ms DeleteObjects: 30.512104 ms)
Loaded cfg/client.cfg
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
GameUI Loaded
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\RustBuster2016.dll (this message is harmless)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\AgileDotNet.VMRuntime.dll (this message is harmless)
Checking for updates, and downloading...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Mono.Security.dll (this message is harmless)
[color yellow]RustBuster System provided by DreTaX & Snake V1.2.9B
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
You are running: Windows 8.1 (6.3.10240) 64bit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
===Welcome to RustBuster!===
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Boo.Lang.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at lXU=.t3U=.u3U= (System.Exception exception) [0x00000] in <filename unknown>:0
at lXU=.t3U=.unU= (lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
at VMRuntime.Libraries.CSVMRuntime.oXY= (lXU=.onY= vmMethod, lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
at VMRuntime.Libraries.CSVMRuntime.oHY= (System.Reflection.Assembly asm, System.String id, System.Object[] args) [0x00000] in <filename unknown>:0
at VMRuntime.Libraries.CSVMRuntime.RunMethod (System.String id, System.Object[] args) [0x00000] in <filename unknown>:0
at RustBuster2016.Hooks.MainMenu () [0x00000] in <filename unknown>:0
at MainMenu.Start () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
UnloadTime: 1.788289 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 11004.
Total: 12.410461 ms (FindLiveObjects: 0.361947 ms CreateObjectMapping: 0.753918 ms MarkObjects: 10.509002 ms DeleteObjects: 0.327303 ms)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\SSQLib.dll (this message is harmless)
Updating ServerList...
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
[color yellow]RustBuster System provided by DreTaX & Snake V1.2.9B
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
You are running: Windows 8.1 (6.3.10240) 64bit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
===Welcome to RustBuster!===
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
NullReferenceException: Object reference not set to an instance of an object
at lXU=.t3U=.u3U= (System.Exception exception) [0x00000] in <filename unknown>:0
at lXU=.t3U=.unU= (lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
at VMRuntime.Libraries.CSVMRuntime.oXY= (lXU=.onY= vmMethod, lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
at VMRuntime.Libraries.CSVMRuntime.oHY= (System.Reflection.Assembly asm, System.String id, System.Object[] args) [0x00000] in <filename unknown>:0
at VMRuntime.Libraries.CSVMRuntime.RunMethod (System.String id, System.Object[] args) [0x00000] in <filename unknown>:0
at RustBuster2016.Hooks.ServerBrowserUpdate (.ServerBrowser sb) [0x00000] in <filename unknown>:0
at ServerBrowser.RefreshServerList () [0x00000] in <filename unknown>:0
at ServerBrowser.OnFirstOpen () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at dfEventBinding.callProxyEventHandler () [0x00000] in <filename unknown>:0
at dfEventBinding.PropertyChangedProxy (.dfControl control, Boolean value) [0x00000] in <filename unknown>:0
at dfControl.OnIsVisibleChanged () [0x00000] in <filename unknown>:0
at dfControl.set_IsVisible (Boolean value) [0x00000] in <filename unknown>:0
at dfControl.Show () [0x00000] in <filename unknown>:0
at MainMenu.ShowServerlist () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at dfEventBinding.callProxyEventHandler () [0x00000] in <filename unknown>:0
at dfEventBinding.MouseEventProxy (.dfControl control, .dfMouseEventArgs mouseEvent) [0x00000] in <filename unknown>:0
at dfControl.OnClick (.dfMouseEventArgs args) [0x00000] in <filename unknown>:0
at dfButton.OnClick (.dfMouseEventArgs args) [0x00000] in <filename unknown>:0
at dfInputManager+MouseInputManager.ProcessInput (IInputAdapter adapter, Ray ray, .dfControl control, Boolean retainFocusSetting) [0x00000] in <filename unknown>:0
at dfInputManager.processMouseInput () [0x00000] in <filename unknown>:0
at dfInputManager.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Connecting to play.rust.lt:28015
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
[color yellow]RustBuster System provided by DreTaX & Snake V1.2.9B
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
You are running: Windows 8.1 (6.3.10240) 64bit
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
===Welcome to RustBuster!===
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
[color red]Exception: System.NullReferenceException: Object reference not set to an instance of an object
at lXU=.t3U=.u3U= (System.Exception exception) [0x00000] in <filename unknown>:0
at lXU=.ZXY=.cXY= (System.Object& instance, System.Object[] methodArgs, Boolean isNullNullable, System.Reflection.MethodBase methodBase, Boolean isVirtualCall) [0x00000] in <filename unknown>:0
at lXU=.V3c=.WXc= (lXU=.KXY= ) [0x00000] in <filename unknown>:0
at lXU=.t3U=.unU= (lXU=.KXY= ctx) [0x00000] in <filename unknown>:0
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
LoadingScreen: connecting..
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
LoadingScreen: connected!
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Server Name: "[color yellow][RB 1.2.9B] [color #FFFFFF][color green]RUST.LT"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Level Name: "rust_island_2013"
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Send Rate: 5
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
LoadingScreen: loading rust_island_2013
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.
LoadingScreen: activating rust_island_2013
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
UnloadTime: 1.910037 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 49895.
Total: 26.935196 ms (FindLiveObjects: 3.619800 ms CreateObjectMapping: 1.286446 ms MarkObjects: 19.998152 ms DeleteObjects: 1.335937 ms)
LoadingScreen: loading trees
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
LoadingScreen: loading gui
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
LoadingScreen: loading shared
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
LoadingScreen: growing trees
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
LoadingScreen: waiting for server
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
LoadingScreen: becoming ready
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
LoadingScreen: waiting for character
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
LoadingScreen: finished
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Realtek Digital Input (Realtek High Definition Audio)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Platform assembly: D:\game\Rust_RustBuster20161.2.6\Rust_RustBuster2016\rust_Data\Managed\Assembly-csharp.dll (this message is harmless)
Facepunch_Kick_RCON
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
LostConnection
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
UnloadTime: 150.671600 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 38 / Dirty serialized files: 0)
Unloading 1582 unused Assets to reduce memory usage. Loaded Objects now: 12159.
Total: 59.082165 ms (FindLiveObjects: 0.655266 ms CreateObjectMapping: 1.220457 ms MarkObjects: 16.021023 ms DeleteObjects: 40.306782 ms)[code]
Last edited:


