Important RustBuster Beta is out

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Why not give the source, but the developers servers?For example I need an example to understand the connection between the client server and the back - useful to transfer from the server to the client player information in the GUI
I'm definetely not releasing the source.

  1. RustBuster is a product of Pluton Team
  2. To ensure nobody is touching around bad places It has to be closed source
  3. What you want will come, but not now. I'm stabilizing the client first, and then comes the modding.
Is anyone else having problems with the most recent update? I get that DLL files are missing, modified, I tried on multiple computers and friends get the same thing. Any ideas?
This function will come on next versions of RustBuster, just wait for the basic bugs be fixed
There was a hashing problem because there were two RustBusterHelpers, and the one that we don't need was in the managed folder. You may delete that, and see If It works, If It doesn't just get the 1.2.2 client. I really hope I don't have to make @tarynkelley upload more. :D

But mostly I'm the one who makes these small mistakes and boom..
 
I'm definetely not releasing the source.

  1. RustBuster is a product of Pluton Team
  2. To ensure nobody is touching around bad places It has to be closed source
  3. What you want will come, but not now. I'm stabilizing the client first, and then comes the modding.



There was a hashing problem because there were two RustBusterHelpers, and the one that we don't need was in the managed folder. You may delete that, and see If It works, If It doesn't just get the 1.2.2 client. I really hope I don't have to make @tarynkelley upload more. :D

But mostly I'm the one who makes these small mistakes and boom..
You give the anti-cheat client - why the community can't do the edits for your server?it kind of API
 
You give the anti-cheat client - why the community can't do the edits for your server?it kind of API
You must be joking. I already said there will be an API but you will NEVER get the source.
I worked hard for a stuff like this, I won't simply give It out so you could run away with It. Besides, open-source is far more dangerous for something like this.

Do you think VAC, EAC, Punkbuster are open-source?
 
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Reactions: Sturt and Jakkee
You must be joking. I already said there will be an API but you will NEVER get the source.
I worked hard for a stuff like this, I won't simply give It out so you could run away with It. Besides, open-source is far more dangerous for something like this.

Do you think VAC, EAC, Punkbuster are open-source?
Well, look, I want to develop my project - thank you for the cheat separately - but my players will wait when will the client update

For example I need to understand how the client - server - client
 
You must be joking. I already said there will be an API but you will NEVER get the source.
I worked hard for a stuff like this, I won't simply give It out so you could run away with It. Besides, open-source is far more dangerous for something like this.

Do you think VAC, EAC, Punkbuster are open-source?
To understand how to pass server information to the client - example of the level of the player in an RPG system
 
DreTax HELP IS REQUIRED! This was Originally posted by Sturt:

Is anyone else having problems with the most recent update? I get that DLL files are missing, modified, I tried on multiple computers and friends get the same thing. Any ideas?
 
I made a small python plugin for the server since the client still doesn't save the config file properly.

This plugin will restore the default config when a player connects to the server.
 

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