I've been researching for a few days now, gathering information, and I've built a basic foundation for my RB project. So far I've managed to load an asset bundle, make the helicopter fly, make it play sound, and make it launch missiles when you're the threat, etc.
The only thing I'm missing is for players to be able to deal damage to the helicopter itself, not the barricade. Right now, the only way I've found for a player to receive damage is to create a prefab of a small wall and damage it to remove health. Is there any hook or function you can share so I can implement this and launch v1.0 of this project to the community?
Assets:https://github.com/salvadj1/RaidersLandFiles


The only thing I'm missing is for players to be able to deal damage to the helicopter itself, not the barricade. Right now, the only way I've found for a player to receive damage is to create a prefab of a small wall and damage it to remove health. Is there any hook or function you can share so I can implement this and launch v1.0 of this project to the community?
Assets:https://github.com/salvadj1/RaidersLandFiles


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