Riketta's Client Side AntiCheat

DreTaX

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I will be updating Riketta's Client side and see what can I do with It.

The latest source is at him with a different system, we will see how we got with It.

The release will be closed source, and It will not be compatible with Oxide.
 

blackeagle1122

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It will be good but anyway I don't think I will use it unless there is the source of it. Which functions are u planning to add ?
 

DreTaX

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It will be good but anyway I don't think I will use it unless there is the source of it. Which functions are u planning to add ?
The reason why I plan to do It closed-source because I was notified that people at the Oxide forums are already checking that stuff out lmao. I don't know yet but we will see.
 

blackeagle1122

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The reason why I plan to do It closed-source because I was notified that people at the Oxide forums are already checking that stuff out lmao. I don't know yet but we will see.
Checking that stuff means ? Are they stealing some codes or something ? Also I have some recommendations if u want to hear.
 

blackeagle1122

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I saw that the guy wants something similar for oxide.

What sort of recommendations?
It would be perfect if you can block the cheats from opening. The last version of Riketta's just takes screenshots and sends them, you should completely block cheats. And also keystrokes made clientside should be sent to server.
 

blackeagle1122

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And please, make it opensource. I only want it to learn while looking at the codes, not planning to use it with Oxide. I only use Oxide for anti-glitch and rustdb support. I can make a rustdb plugin for fougerite but I can't make an anti-glitch plugin.
 

DreTaX

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And please, make it opensource. I only want it to learn while looking at the codes, not planning to use it with Oxide. I only use Oxide for anti-glitch and rustdb support. I can make a rustdb plugin for fougerite but I can't make an anti-glitch plugin.
I don't exactly what do you mean by anti-glitch plugin.

The problem is not with you, the problem is that the Oxide people stole a bunch of code from us and still do. When we released Pluton their own code structure was 85% similar to Pluton's once they released their build too.
 

blackeagle1122

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It's a default included module in Fougerite.

Has anti ramp stack, anti pillar stash, anti chest/stash under foundation
So, Fougerite now needs an anti placing beds under rocks plugin and also a kit manager that allows to set maximum usage of kits. Then I will have everything I need in Fougerite.
 

blackeagle1122

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@blackeagle1122 : if you throw a look over Resources you'll find what you need. Also if you have any ideas for plugins don't heistate to post in "Feature Requests".
I already looked at all the posts in Resources. And I'm telling you the lacks of Fougerite. There is no kit plugin that allows us to set maximum usage count. Also no plugin for blocking rock-houses neither. So I'm gonna make a feature request thread and stop posting here.