* Added documentations everywhere where I felt it was still needed
* Cleaned up the usings and some code related stuffs
* Fully removed Rust++'s System.Timer dependency.
* PermissionSystem handles exceptions even though it should never occur and also logs them
* Uploaded missing project files
* Fixed Util.GetLastSaveFile
* Added Player.WaterLevel
* Added Player.PoisonLevel
* Added Player.AntiRadLevel
* Rust++ xml files are automatically converted to json for much more clarity.
* Updated PermissionSystem module and GlitchFix
* Updated prepatched files, Fougerite, and Fougerite Patcher
P.S: I tried making one last hook which would trigger on weapon attachment toggle. I didn't find the place apparently where server side would be calling it, all trivial places do not seem to be called at all.
This is my final-final Fougerite update. Unless there is a critical bug, I'll not be making additional updates any time soon.
Want a feature added? Add it yourself, and shoot a pull request to github. Relatively easy to do so.