Fougerite Official

Fougerite Official 1.8.3C

No permission to download
  • Patcher Updated, Re-patch or use the prepatched dlls
  • Fougerite.dll Updated
  • Fougerite.cfg Updated
  • A config option is now there, and if you wish you can enable autosaves to be threaded. Large servers will possibly love this, because there is no lagg while saving.
  • LootEvent's Cancel method is now updated, uses the legit way, and doesn't cause any problems.
  • HookSpeed methods were updated.
  • https://github.com/Notulp/Fougerite/commit/f2df26ad4c6cd8d16b8ece2706d5eb1544a42e07
  • Fixed the hurtevent issues for other animals and stuffs to get applied.
  • Patcher Changes! Use the prepatched dlls, or patch them using the patcher!
  • Fougerite.dll update!
  • I replaced the original magma hurtevent hook to the takedamage one, which seems more legit. No RPC errors appear after destroying a wall with c4 as an example. I'm also planning to swap playerhurtevent, and npchurtevent, and killed to this hook. But for now only Entity is running on It.
  • I also added the reference dlls on github so its easier to build for newbies.
  • https://github.com/Notulp/Fougerite/commit/5ff372ea2d9b55c99e9f9a8cdb3e80936eb6ffba
  • Like
Reactions: xandeturf
  • Like
Reactions: xandeturf
  • Only a Fougerite.dll update, with minimal changes, i promise to check on mysql next round. For now i added a new tp method too, which could possibly solve the problems of far teleportation. It finds the closest spawnpoint near the given vector, teleports you on the ground, and you can teleport the player in his house next, since he will load the objects near him.
  • https://github.com/Notulp/Fougerite/commit/6c4764197aa021371233bd7da906e80dc2980b57
  • Like
Reactions: salva
  • Like
Reactions: salva
  • Removed a debug message.
  • Updated Rust++
Only need to replace Fougerite.dll and RustPP.dll
Only a small update for threading that caused lagg.
  • Like
Reactions: remove.tk
  • Like
Reactions: remove.tk