Search results

  1. salva

    Approved HomeSystem

    I like it, maybe I forgot to report a glitch that players can do to put houses inside rocks. Example: If a player puts a foundation from outside under a rock that only looks a bit of the foundation and writes / sethome using a shot to record his home ..... When this player / home will be...
  2. salva

    Fougerite Official

    Hmm .. very interesting .. I will update now, thanks for this update. I imagine this also solves / tpto and / tphere? ,I'm going to check that
  3. salva

    Approved AdvancedTester (RecoilTest/JumpTest)

    Change your server to rustbuster and you will no longer need this plugin or EAC .... since I made the change to rustbuster my server gained a lot of stability
  4. salva

    Approved HungerGames

    Known bugs that need to be fixed: I want to focus on the Double teleport, if you do not use LegitRaid or something similar, it is very likely that your players can enter inside the houses doing /hg join and /hg leave when a Hg is active. 1- Double teleport when a player makes /hg join 2-...
  5. salva

    About RustBuster and Fougerite

    Yes! public override void DeInitialize() { // DeInitialize gets called on disconnect, be sure to cleanup the user's client. if (Load != null) UnityEngine.Object.Destroy(Load); } public override void Initialize() { if...
  6. salva

    About RustBuster and Fougerite

    Code similar to the one you used - ... public class TitlePluginGUI : MonoBehaviour { //DRETAX CODE float deltaTime = 0.0f; void Update() { deltaTime += (Time.deltaTime - deltaTime) * 0.1f; } //FIN public void OnGUI()...
  7. salva

    About RustBuster and Fougerite

    I have done some tests and if it is able to show the FPS without limits!! There is only one problem, if I disconnect and reconnect, the GUI no longer reloads, I need to restart the client to load again, any ideas?
  8. salva

    RustBuster Hack Detection Performance

    @tarynkelley, edited
  9. salva

    RustBuster Hack Detection Performance

    Some detections! [e010e1b702391311f363fc7bc857dffee91ff580] 76561198025768639=ayoub 76561198025965247=ayoub 76561198026030783=tibooo [fbe05ae3b34aad7da72be8fb7808bdc6c433cea9] 76561197966611155=HELDENS [639a71e7c04239f1da952c08802468ebea23869f] 11111224274662235=Sharp142...
  10. salva

    Approved DonatorRank

    You can try edit this line you self :)https://github.com/jakkee/FougeritePlugins/blob/master/PythonPlugins/DonatorRank/DonatorRank.py#L907
  11. salva

    RustBuster Report Bug's

    Here is a small example following the steps of this player https://drive.google.com/open?id=0B_H9-3UULEHdLV9QOE04M1RCSmc
  12. salva

    RustBuster Report Bug's

    Screenshots. I am getting images of players that are connected on other servers, I am also receiving images of them without being connected to any server (but they have rust open) I have evidence of this and I can upload a zip file and post the link with 6000 captures Player screen (ID). regards!!
  13. salva

    About RustBuster and Fougerite

    I'm sure it's possible by overlapping a point on the map ... but .... which hook to use to get the coordinates of the player using the gui?
  14. salva

    About RustBuster and Fougerite

    Thanks very very well ... I will start designing something for my server and see that such is the experience of the players
  15. salva

    About RustBuster and Fougerite

    Good luck with the university ... For the moment 1.4.7 of rustbuster works perfectly, maybe include some settings but it would be fine .. For the client hooks part, I would like to make a gui that will show the location of the player using a timer, but .... I do not know which hook would be...
  16. salva

    Approved AdvancedTester (RecoilTest/JumpTest)

    Why do not you migrate your server to RustBuster anticheat? AdvancedTester now with the new mods of the hacks is easy to surpass the test, from my point of view it is better that Migres your server to Rustbuster, we go !!! ,, join us!!! And post your server is included in the list, greetings!
  17. salva

    Server list does not work

    There is no problem, your list should load properly like all users like me
  18. salva

    Solved World.AirdropAt

    Are you using the Facepunch.ID reference to do that SupplyDropZone.CallAirDropAt(pos);? And what do you try to call an airdrop when an airdrop is already called?, That's scary !!! Xd
  19. salva

    Solved World.AirdropAt

    Dude, the timer is not relevant to that error, the problem comes from World.AirdropAt ... It is a random error, it does not happen every time the timer runs .... When it happens, there is a plane paralyzed in the air and the rest of the planes are still normal ...
  20. salva

    Solved World.AirdropAt

    All the python code this definition here http://fougerite.com/threads/world-airdropat.1237/ can you try use this code you self during 5 mins . Yes, I am using prepatched ulink.dll