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  1. DreTaX

    Fougerite Official

    You need to update the assemblys from the prepatched dll folders and fougerite.dll.
  2. DreTaX

    Fougerite Official

    DreTaX updated Fougerite Official with a new update entry: 1.6.0B Read the rest of this update entry...
  3. DreTaX

    Fougerite Official - 1.6.0B

    Minor fixes Metabolism hacks are now useless. https://github.com/Notulp/Fougerite/commit/d20c1bd358af832bd0eeebf6ab36122fd40eb2a5
  4. DreTaX

    HELP FOR LOW-RANGE PLAYERS

    http://fougerite.com/posts/133/
  5. DreTaX

    Fougerite Official

    DreTaX updated Fougerite Official with a new update entry: 1.6.0 Read the rest of this update entry...
  6. DreTaX

    Fougerite Official - 1.6.0

    FallDamage Hack fixed Voice memory overflown fixed Calorie hack fixed
  7. DreTaX

    Fix it?

    Done.
  8. DreTaX

    Need Help In Writing Plugin!

    You can edit the code the way you want :)
  9. DreTaX

    Need Help In Writing Plugin!

    Code is bleeding from several points. def On_Crafting(self, CraftingEvent): Plugin.Log("Gun", CraftingEvent.Player.Name + " is making " + CraftingEvent.ResultItem.name) CraftingEvent.Player.MessageFrom("test", "Debug: " + CraftingEvent.ResultItem.name) if...
  10. DreTaX

    Need Help In Writing Plugin!

    NetUser.MessageFrom( No. Replace NetUser with CraftingEvent.Player
  11. DreTaX

    Need Help In Writing Plugin!

    No, sorry, missfired. public string ItemName { get { return _block.name; } } public ItemDataBlock ResultItem { get { return _block.resultItem; } } If you use ItemName you will receive the Blueprint's name If you use ResultItem.name you will receive the ItemDataBlock name
  12. DreTaX

    Need Help In Writing Plugin!

    Nothing, I just stored the name if anyone wanted to shorten their script or code. It should give the same result, they are both inherited from that.
  13. DreTaX

    Fix it?

    https://discord.gg/n6SngvK I will be up around 11 am i think around that atleast, hungarian time.
  14. DreTaX

    Fix it?

    Tomorrow possibly.
  15. DreTaX

    OnItemClick???

    That seems like a client side method that loops through all of the lootableobjects and checks if you are looting any. That would require to call something on the server. What are you trying to achive with the click event?
  16. DreTaX

    Fix it?

    It's fine if you text.
  17. DreTaX

    Fix it?

    If you are really interested to join and try to make RB better hit me up on discord tomorrow, i will be fixing stuffs in the morning probably. We will talk about your intentions.
  18. DreTaX

    Fix it?

    I sadly cannot, I took a lot of time to put this client together. You may join the development by signing a non-disclosured agreement (NDA)
  19. DreTaX

    Fix it?

    Noted, will fix these tomorrow.
  20. DreTaX

    Fix it?

    Detail them. I am on dc but possibly going to research stuffs tomorrow only.