Not at all. RustBuster detected an injection, but couldn't determine which public hack It was.
It means that it is a modified hack, or he made one for himself.
Just because why not. Currently in plan:
Solve that little Fougerite thing bug that was reported
Update RustBuster, will be adding the launcher with a new major update
Add a test object to rustbuster
Do you have any sort of objects that i could try? Its easier than adding guns and stuffs for...
He wasn't really here then. Serverside protections will never be good as client protections obviously.
I don't blame him, but I will be working and looking and testing custom stuffs one more time today. And If I actually manage to do things, such as new things, then he should say the same...
// Local player
var player = PlayerClient.GetLocalPlayer();
// Find everyone else
public List<Character> GetPlayerList()
{
List<Character> list = new List<Character>();
var PlayerOBJs = Object.FindObjectsOfType<Player>();
foreach (Object obj2 in PlayerOBJs)
{
if (obj2 !=...
Could you please read a little bit instead of talking about things that you don't know :p?
That plugin is outdated as fuck.
http://fougerite.com/resources/bannedpeople.15/
You will NEVER be able to bypass SteamID and IP changes. RustBuster uses and sends HARDWARE IDS which cannot be changed...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.