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  1. DreTaX

    Resource Spawner

    Wait you are telling that you can hook inside there and get a chest open event without adding an extra hook?
  2. DreTaX

    Approved Restriction Zones

    @h0wHigh
  3. DreTaX

    Fougerite Official

    It's not written by him, a guy wrote in back in the days for magma. If i have time i will try to clean it up.
  4. DreTaX

    Approved Restriction Zones

    a y Iniparser returns every value as a string by default. var is for holding some other objects.
  5. DreTaX

    Approved Restriction Zones

    Intersting. Well since I'm the one who created GlitchFix, and that uses deployable event, It was working for me. @Snake ideas?
  6. DreTaX

    Approved Restriction Zones

    Did you add the hook? __author__ = 'DreTaX' __version__ = '1.0' import clr clr.AddReferenceByPartialName("Fougerite") import Fougerite class Test: def On_EntityDeployed(self, Player, Entity): Server.Broadcast("1") if Entity is not None and Player is not None...
  7. DreTaX

    Approved Restriction Zones

    Checking right now. Sorry for the delay.
  8. DreTaX

    Approved Restriction Zones

    Give me 10 mins and I will look at It too.
  9. DreTaX

    Fougerite Official

    DreTaX updated Fougerite Official with a new update entry: 1.0.8R7 Read the rest of this update entry...
  10. DreTaX

    Fougerite Official - 1.0.8R7

    HurtEvent weapon fixes. GlitchFix should detect Small loot stacks in the pillars. Player property got some new stuffs: public bool HasBlueprint(BlueprintDataBlock dataBlock) { if (this.IsOnline) { PlayerInventory invent =...
  11. DreTaX

    Fougerite Official

    DreTaX updated Fougerite Official with a new update entry: Fixes/Additions Read the rest of this update entry...
  12. DreTaX

    Fougerite Official - Fixes/Additions

    HurtEvent weapon fixes. GlitchFix should detect Small loot stacks in the pillars. Player property got some new stuffs: public bool HasBlueprint(BlueprintDataBlock dataBlock) { if (this.IsOnline) { PlayerInventory invent =...
  13. DreTaX

    Foundation and pillar BUG!

    I will see if I can fix this.
  14. DreTaX

    Ya stopped deving on legacy?

    Ya stopped deving on legacy?
  15. DreTaX

    Approved HungerGames

    DreTaX updated HungerGames with a new update entry: Fixes/Additions Read the rest of this update entry...
  16. DreTaX

    HungerGames - Fixes/Additions

    Changes: https://github.com/dretax/Python-Plugins/commit/c3dc1a0289ca783681b8ce0039bde7a3ad34695c https://github.com/dretax/Python-Plugins/commit/136fa8a9a6ad178cab31d94af3bb1b04b51b47c5 New Stuffs: Randomizing Rewards instead of always giving the same from the list. Option to freeze players...
  17. DreTaX

    Approved HungerGames

    Haha
  18. DreTaX

    Approved HungerGames

    You play on my server? What's ur name?
  19. DreTaX

    Approved HungerGames

    HungerGames seem to bring some interest in Legacy. My players love it and the player count increases day by day.
  20. DreTaX

    Oh hey! Are you going to develop some plugins? I would like to see some from you! Would you like...

    Oh hey! Are you going to develop some plugins? I would like to see some from you! Would you like me to give the resource owner right to you?