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- Fixed a small issue that Dizzy couldn't be disabled.
I remember perfectly that EAC 2 does not detect neither flyhack nor jumphack ... but the good thing is that it consumes less CPU than the old 1.7x and detects the non recoil perfectly. On the other hand I have to say that the old eac 1.7x, detects flyhack and jumphack but sometimes gave false positives when players built their house .... you want more reasons to change RustBuster .... if you change Rustbuster you will live More tranquil, your players will be happier, you will never have to worry about these stupid problems .... Come on !!! Do you need more reasons???Superjump and fly doesnt get detected
i donwloaded a older verson of eac and no it detect fly and jumpI remember perfectly that EAC 2 does not detect neither flyhack nor jumphack ... but the good thing is that it consumes less CPU than the old 1.7x and detects the non recoil perfectly. On the other hand I have to say that the old eac 1.7x, detects flyhack and jumphack but sometimes gave false positives when players built their house .... you want more reasons to change RustBuster .... if you change Rustbuster you will live More tranquil, your players will be happier, you will never have to worry about these stupid problems .... Come on !!! Do you need more reasons???
You mean this? https://github.com/dretax/EACV2Please tell me all of the code from your plugin or it was in the public domain, and you just gathered in 1 dll all?
We never copy anything from Oxide. We are not like themno - I ask the author himself if he wrote this anti-cheat or anti-cheat oxide and copied at fougerite
You mean parts of code detections... Dizzy? No recoil? Silent Aim?Hmm strange... Just in the old Antichita with oxide have very similar code as you have