When flying, the client always sends RunJump or Jump parameters. I already added those two to EAC. So if none of these parameters happen, EAC cancels the fly/jump check.That looks very interesting. That means also with the new OnMove parameters you are able to detect jump and flyhacks easier?
https://github.com/dretax/EACV2/commit/11fd0df4aeff40fdb445a9c757528cec381f9f65That looks very interesting. That means also with the new OnMove parameters you are able to detect jump and flyhacks easier?
As far as I could se there is no way to distict. Will take another look at It to make sure though.Yes that makes sense.
Instead of if (dist < 0.10f && dist >= 0.001f)
simply checking if a menu was opened while a player is holding a hack menu button and moving.
I actually thought that this is already implemented with the latest AdvancedTester.
This would actually make the button / hack menu detection ratio to be 100%
Also the check if a player is moving during the test would not be necessary anymore. Only also a simple check if a menu gets opened.
Is there really no way to distinct if the Inventory got opened or if a hackmenu got opened?
Read the rest of this update entry...
- New Action added to the table
- Checking out the RPC messages on exception, and if its not a server error, we will kick the player. I created this to make sure that the sender is not trying to hack, or crash the server, or flood it with rpc errors. You can never know..
- https://github.com/Notulp/Fougerite/commit/718345ef5ad7bad097edc83aceb909863961216d
- https://github.com/dretax/AdvancedTester/commit/38ad622be67826b5c38dc95c236884d704c0c1f6
@DreTaX. Have you ever been able to find out what causes this error? I have the feeling that it comes in combination with the AdvancedTester.
thats a dump not a crash file. I'm not getting It at all. Autotest doesnt use threads just at connections.@DreTaX. Have you ever been able to find out what causes this error? I have the feeling that it comes in combination with the AdvancedTester.
The last time it happened for me HG + Autotest was active.
Submit a ticket for then to update it for you to the latest, Also give a link for the download to make it easier.My Server Provider only has 1.0.8, is there any way to manually update to 1.5.0 using a Server Provider? (Streamline Servers)
- Redownload Server files (On your server and on a local PC)Thanks for the replies!
I have access to FTP, have been managing previous servers with Magma via FTP. usually use Filezilla, Streamline servers provide access to files through their online file manager, which is good for modifying files, but a bit clunky around uploading files etc.
Submitted a ticket to Streamline also, their reply was "No Worries, I am happy to assist you today. Is there any reason you are looking into Fougerite over Oxide 2.0 for Legacy? As we no longer really support the Fougerite branches due to previous update issues. I can look into getting support back for this version, though it will take some time for us to re-implement it. regards"
Waiting to hear back further response.
So would I be best off using the Streamline installer for 1.0.8, then upload the prepatched .dll's?"
or take the start as a Vanilla server?
Probably because fougerite has more steps to fully setup than Oxide as there is update scripts that they probably use. (Less work for them to install / setup Oxide)we no longer really support the Fougerite branches due to previous update issues.