Important RustBuster Test and Fougerite Testing

Well, thats not how it works. You can't have both: fast release and a stable version.

It takes a long way until a program turns "stable".
All that is obvious !!! Xd, I just said that I'm impatient;)
 
nMgs1u9.jpg



Getting closer to the finish.

Currently all the communications are encrypted, but still a few checks need to be finished.

The hardest is now finished. Images are being sent from the client in an encrypted way, to the server.

I will be making options so the clients sending images can be high, med, and low quality.

The current one on the server is medium, and that should be enough.
 
A client screenshot function ;) The NSA would be proud of you :p

This will be very effective against cheaters and makes the detection much easier.
 
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A client screenshot function ;) The NSA would be proud of you :p

This will be very effective against cheaters and makes the detection much easier.
It only takes screenshot of the game, no worries :P

http://stackoverflow.com/questions/...hot-and-save-to-file-as-jpg/41282825#41282825

I added a server side options wheather you want to resize the image, and how much.

It makes users happier, since uploading 1.4MB hd screen image would be uncool for people who are playing far from the srv, or just having 50kb/s upload speed. (I used to have that :D)

All the function checks are done just now.

I have to make sure some things are correct, cant be fucked up, etc, and then i will give out an obfuscated RustBusterServer2016.dll and the client.

Be checking the forum tomorrow. :P
 
Once we went through the beta, and ensured we cleared out most of the cheats, I will be working on the extra content stuffs... if possible.
 
My screen is 1920x1024

3rd compression mode for small images, and fast uploads: (1920x1024) / 3 = 380kb
IeFFOYK.png


2nd compression, for medium upload speed, and medium quality, its on the left: (1920x1024) / 2 = 800kb
nMgs1u9.jpg


no compression, slowest, high quality = 1,5mb

jEgsE23.jpg
 
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It only takes screenshot of the game, no worries :p

http://stackoverflow.com/questions/...hot-and-save-to-file-as-jpg/41282825#41282825

I added a server side options wheather you want to resize the image, and how much.

It makes users happier, since uploading 1.4MB hd screen image would be uncool for people who are playing far from the srv, or just having 50kb/s upload speed. (I used to have that :D)

All the function checks are done just now.

I have to make sure some things are correct, cant be fucked up, etc, and then i will give out an obfuscated RustBusterServer2016.dll and the client.

Be checking the forum tomorrow. :p
Have I ever told you that you are the best? :)
 
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My screen is 1920x1024

3rd compression mode for small images, and fast uploads: (1920x1024) / 3 = 380kb
IeFFOYK.png


2nd compression, for medium upload speed, and medium quality, its on the left: (1920x1024) / 2 = 800kb
nMgs1u9.jpg


no compression, slowest, high quality = 1,5mb

jEgsE23.jpg

Will you also add a feature to resize the screenshot before the upload, for example 50%?

I think the full resolution is not always needed to only check for a hack menu.
 
Will you also add a feature to resize the screenshot before the upload, for example 50%?

I think the full resolution is not always needed to only check for a hack menu.
That's what i posted.

1 = No compression
2 = 50% compression, medium upload speed, medium size
3 = resolution / 3, fastest, small size.