The problem when using command "quit" (Server saving then becoming unresponsive, then hardly closing) was solved. You may use both CTRL + C or the command quit to stop the server. Both of them were tested using a map that has 71000 objects. The server should save, manually trigger the shutdown, and simply close on both. The quit command also Kills the process at the very end instead of triggering Application.Quit. CTRL+C does the exact same, but leaves your console open at the end. They both do the same, basically triggering LibRust.Shutdown();. All should be fine with the saving system from now on.
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