Fougerite Official

Fougerite Official 1.9.9.71

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  • It's hilarious what I'm doing, but last Fougerite.dll update. This should fix the check results at the connection.
  • Sorry for the problem, due to the lack of my time, and testing, I accidentaly kept wiping the DS ban tables. Be sure to delete the globalbanlist if you have an empty one
  • This should also fix the problems of the unban command.
  • Rust++ was updated a bit
  • GlitchFix received the anti pillar barricade glitch. Be sure to update glitchfix's cfg too.
  • Fixes in Fougerite, and the patching, please be sure to re-patch!
  • Players disconnect positition was fake, It's updated, this caused malfunction at EAC dizzy checks. Sorry guys.
  • I got tired of the huge banlist ini file, there was no way for me to make sure that the server won't lagg. This version of Fougerite will convert GlobalBanList to DataStore tables, allowing your server not to lagg when you ban someone. I know, DataStore won't allow you edit It manually, but If It's needed, I can do a GUI program or a plugin that can allow an advanced edition.
  • World.Entities is faster
  • Server.BanPlayer is now able to announce the ban to the server or just to admins.
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  • Updated Patcher
  • Updated prepatched assemblies
  • Entity class supports ResourceTarget
  • Data class received a few converters, nothing serious
  • Few more fights against the RPC errors
  • IronPython module got updated
  • Rust++ got updated. It has a check for invalid chars in the adminlist too now.
  • Fougerite calls Airdrop hooks properly now.
Yet another update so the disconnection works...........
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  • Some files were outdated, updated.
  • Gather changes reverted.
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  • REPATCH or USE PREPATCHED FILES
  • RPC Error thingy should be gone
  • Player Gathering event finds the player a lot more faster now
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Reactions: remove.tk