This update has little modifications, and I repatched the on connection event to a different place. Maybe this will solve the disconnect crashes, where the player is not connected fully yet, but disconnects.
Magma and Jint update
Jint Engine got the ini file methods that It was missing for some reason..
Rust++'s config was updated with a new shutdown setting, and the command can be enabled from the config. I also added a new permission which is in the admins.xml
Shutdown commands:
/shutdown Starts the timer and does a save at the end
/shutdown safeurgent Save and then shutdown
/shutdown urgent Shutdown immediately
Sorry for the problem, due to the lack of my time, and testing, I accidentaly kept wiping the DS ban tables. Be sure to delete the globalbanlist if you have an empty one
This should also fix the problems of the unban command.
I got tired of the huge banlist ini file, there was no way for me to make sure that the server won't lagg. This version of Fougerite will convert GlobalBanList to DataStore tables, allowing your server not to lagg when you ban someone. I know, DataStore won't allow you edit It manually, but If It's needed, I can do a GUI program or a plugin that can allow an advanced edition.
World.Entities is faster
Server.BanPlayer is now able to announce the ban to the server or just to admins.
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