function On_PlayerConnected()
{
var ConnectionData = Plugin.CreateDict();
ConnectionData["Player"] = Player;
// Launch a void after 10 seconds
Plugin.AdvancedTimers.CreateParallelTimer("Connect", 10000, ConnectionData).Start();
}
function ConnectCallback(timer)
{
timer.Kill();
var data = timer.Args;
var player = data["Player"]
player.Message("I called a timer for you 10 seconds ago!");
}