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  1. tarynkelley

    Rust++ stops autosaving

    It happened now the second time for me and I have no clue why. Rust++ simply stops autosaving. There is nothing in the logs which could explain it. No error message. It simply stops. The logs show [DataStore] Saved! but the map is not saved at all. Any ideas?
  2. tarynkelley

    Approved HungerGames

    Actually I meant this error. When players are moving during the execution of forecestart the loading stops at 50% with File "<string>", line 465, in On_Command File "<string>", line 975, in StartGame File "<string>", line 925, in FindChest Seems to be a problem with the FindChest...
  3. tarynkelley

    Approved Equinox Anti-Cheat (EAC)

    I flushed the EACDizzy Datastore DB. This fixed the problem. # -*- coding: utf-8 -*- __title__ = 'DizzyFlush' __author__ = 'tarynkelley' __version__ = '0.1' import clr clr.AddReferenceByPartialName("Fougerite") import System import Fougerite class DizzyFlush: def On_PluginInit(self)...
  4. tarynkelley

    Approved HungerGames

    Sadly the cooldown does not work. I can /hg announce although a 10 min time did not pass yet. Has to be: # Cooldown in seconds AnnounceCooldown = 600 * 1000 RadStart = 310 from what point of view is this? From the middle spot? The whole radius? For what is StoreRewards? It seems it never...
  5. tarynkelley

    Approved Clans

    elif command == "cleave": id = Player.SteamID if not self.HasClan(id): Player.MessageFrom(self.SystemName, "You don't have a clan!") return rank = self.GetClanRank(id) clan = self.GetClanOfPlayer(id) lenn = self.GetClanPopulation(clan) if lenn == 1: self.DeleteClan(clan)...
  6. tarynkelley

    Approved Equinox Anti-Cheat (EAC)

    Players get Dizzy Warning although no building or item or objects are around them. I made a map wipe and players spawn at their last location for example 2nd floor of their former house (e.g. 6226.6, 409.8, -4264.9). When they join the server they fall down (because this house does not exist...
  7. tarynkelley

    Approved Clans

    Oh I didn't know that. :D Will definitely change to Clans
  8. tarynkelley

    Approved Clans

    Is it possible to globally deactivate the no friendly fire feature of Clans? No Friendly Fire will affect HungerGames.
  9. tarynkelley

    Language Speed Test

    You totally forgot Assembler :p
  10. tarynkelley

    Approved IdIdentifier

    This happens when a player joins with an Non-ASCII name.
  11. tarynkelley

    Approved HungerGames

    Is it possible to add a timer so that hungergames can be only started every x minutes? Or freezeing a player until the game starts?
  12. tarynkelley

    Approved HungerGames

    This happens when players are moving right before the start. Loading stops at 25%
  13. tarynkelley

    Console Commands Block

    Like I mentioned here there is only OnConsole. But apparently it cannot be used to block existing commands. Only to create new commands. http://fougerite.com/posts/8766/
  14. tarynkelley

    Fougerite Official

    I was executing the /shutdown command. Just before or while saving the server crashed.
  15. tarynkelley

    Fougerite Official

    Why did this happen?
  16. tarynkelley

    Fougerite Official

    I noticed for a while that the shutdown command sometimes doesn't work completely I get the message "Server restart in 5 seconds" but Trigger2 does not get executed, so that the rust server files never get saved and the process never get killed.
  17. tarynkelley

    Send Buffer is full, ignoring error

    The same error I also get on a more powerful dedicated server (Dual Xeon) and on a vanilla Rust Server.
  18. tarynkelley

    Send Buffer is full, ignoring error

    I also tested it with the original uLink version. Same results.
  19. tarynkelley

    Send Buffer is full, ignoring error

    I noticed that this message is appearing when players are in an area with a lot of buildings / structures. For example my Small Rads is looking like this: When i teleport to this area and the structures get loaded the error message immediately show up. I also noticed that there is a spike...
  20. tarynkelley

    where i find rust fougerite for linux?

    I think he means a Rust Legacy Server version where the Fougerite Patch already got applied etc.