I know about It. It's the crafting meta data of the given WeaponDataBlock. What should I do with It? I could really do change It If I want It, or someone requested It. I was thinking on a mod loading feature in RustBuster to allocate custom guns for example.
Description:
A simple warp system, which supports only admin and only moderator warps too. Has timer usage too.
Commands:
/setwarp name OnlyAdminWarp?(True/False) CanModsUseIfAdmin?(True/False) - Sets a warp
/warp name - Teleports to a warp
/deletewarp name - Deletes a warp
/warps - Lists warps
I had some hard exams this week, and my final exams are coming up in May. I need to write a really good maths final exam to go to a university.
So about progress. I'm not sure how much will I be able to do, but I'm going to develop RustBuster further this weekend. As far as I remember I got the...
Little fixes in Fougerite
Rust++'s config was updated with a new shutdown setting, and the command can be enabled from the config. I also added a new permission which is in the admins.xml
Shutdown commands:
/shutdown Starts the timer and does a save at the end
/shutdown safeurgent Save and...
You mean you want to get data from another plugin? You either store the data in inifiles, and then access that, or in variables.
The easiest thing is adding the money to the DataStore.
http://fougerite.com/wiki/datastore/
It's a global database.
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