Search results

  1. DreTaX

    RustBuster Progress

    I was thinking on It. I have even written the code for It, just unsused atm. It would be good If I could from a point where the program can safely do It's own stuff without permission problems I guess. I don't know.
  2. DreTaX

    RustBuster Progress

    I feel like facepunch writing posts about progress.... Anyways, finally I had the time, and I got the communication between the client and the server using the SecureBlackboxAPI. Thank god I finally found that since I mentioned this is the third time I was re-writing this crap out of nothing...
  3. DreTaX

    Rust Legacy Server Files Download Corrupt?

    One of them is not cracked, but idk which. I think the first is clean. https://mega.nz/#!KUBnRRjK!LUymXmJzM1qORgq5qHENQrMx5sKu7CJqc0QUQNkxK_0 https://mega.nz/#!mY4jkSgA!s-FkoXxJUuHwer0oo2BDkvKBee4PjxZjJYNRgyan5FM
  4. DreTaX

    Approved Wiper

    Nothing serious just does damage to entities using the configured damage. /wipecheck checks if the owner of the buildings is inactive for x days.
  5. DreTaX

    Approved RockBaseFinder

    It's an option not to call the teleport event.
  6. DreTaX

    Approved RockBaseFinder

    Change Player.TeleportTo(Player.X, NewY, Player.Z) to Player.TeleportTo(Player.X, NewY, Player.Z, False) Maybe It will fix It.
  7. DreTaX

    Export BanList from DataStore

    Ummmmmmmmmmmmmm. I finally have time to do stuff... Yeah, I'm sure I can do some sort of thing like that. I'm currently checking what can I do about EAC. Then gonna go on RustBuster then probs gonna look into this.
  8. DreTaX

    Shutdown / Restart Plugin

    I'm looking in it.
  9. DreTaX

    Shutdown / Restart Plugin

    Try this. Also rustpp.shutdown should be using the same method now.
  10. DreTaX

    [REQ] ModeratorAccess Login/Logout

    I see. Hummm.
  11. DreTaX

    Shutdown / Restart Plugin

    Test this please. Commands: /shutdown /shutdown urgent - Immediately shuts down the server without saving New cfg option: shutdown_trigger=10 ; Triggers timer every 10 seconds Permission for shutdown cmd: CanShutdown Kill command should be fixed
  12. DreTaX

    how configure drop++?

    Min=0 and Max=0
  13. DreTaX

    how configure drop++?

    Simply go through every ini, check if there is M4 and put those values to 0. That should work.... https://db.tt/Q9PZPWma
  14. DreTaX

    how configure drop++?

    Dude Oxide plugins won't work on hour platform.
  15. DreTaX

    Approved GeoIP

    @PearlJ Edit https://stats.pluton-team.org/PlutonGeoIP/?ip= to http://stats.pluton-team.org/PlutonGeoIP/?ip= for now
  16. DreTaX

    Approved Proxy Checker

    Use this. import clr clr.AddReferenceByPartialName("Fougerite") import sys import Fougerite import re class ProxyChecker: def On_PlayerConnected(self, Player): try: Message = str(Web.GET("http://iphub.info/api.php?ip=" + Player.IP + "&showtype=4"))...
  17. DreTaX

    Solved sleepers time.

    Use this one instead.
  18. DreTaX

    Solved sleepers time.

    This one should then. I added new config options so delete ur config. Turn debug to true and type /sleepers to reload the config. The console should tell you if someone's sleepers should be removed.
  19. DreTaX

    how configure drop++?

    What's wrong? It's not hard to configure it
  20. DreTaX

    Approved GeoIP

    Oh crap. I'm contacting iScripters now.