Fougerite Official

Fougerite Official 1.8.3C

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DreTaX

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I am starting to fear that the original CIL patch at the old hooks kinda suck, which were made by the Magma team. I will be looking It today once I ger to a pc and see if Its any different. Possibly gonna do a re-patch. Also, my priority for today Is to see If I can add any new objects to this crap.
 

DreTaX

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DreTaX updated Fougerite Official with a new update entry:

1.5.4

  • Patcher Changes! Use the prepatched dlls, or patch them using the patcher!
  • Fougerite.dll update!
  • I replaced the original magma hurtevent hook to the takedamage one, which seems more legit. No RPC errors appear after destroying a wall with c4 as an example. I'm also planning to swap playerhurtevent, and npchurtevent, and killed to this hook. But for now only Entity is running on It.
  • I also added the reference dlls on github so its easier to build for newbies....
Read the rest of this update entry...
 

McRustReloaded

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Fougerite Official 1.5.4
Sorry , but it has a bug. You can´t damage animals, they also can´t damage the player. I downgraded to 1.5.2 and the problem is gone. Also if u use Fougerite 1.5.4 in combination with
HomeSystem 2.6.3B, the server lags as hell.
 

DreTaX

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Fougerite Official 1.5.4
Sorry , but it has a bug. You can´t damage animals, they also can´t damage the player. I downgraded to 1.5.2 and the problem is gone. Also if u use Fougerite 1.5.4 in combination with
HomeSystem 2.6.3B, the server lags as hell.
HomeSystem uses a simple method that Rust uses at every player spawn. I don't think that has to do anything with It, but will look into It.
 

DreTaX

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DreTaX updated Fougerite Official with a new update entry:

1.5.5

  • Patcher Updated, Re-patch or use the prepatched dlls
  • Fougerite.dll Updated
  • Fougerite.cfg Updated
  • A config option is now there, and if you wish you can enable autosaves to be threaded. Large servers will possibly love this, because there is no lagg while saving.
  • LootEvent's Cancel method is now updated, uses the legit way, and doesn't cause any problems.
  • HookSpeed methods were updated....
Read the rest of this update entry...
 
Last edited:

salva

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So, UseThreadAtServerSave=true, is it the best choice?
 

McRustReloaded

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Hey Dre !

Since fougerite 1.5.4 console is spamming this :
(14:28:24) | No Network View with id ViewID Unassigned to send RPC "Client_OnKilled"
(14:33:05) | No NGC View with id NGC ViewID 126418969 (1929:26) to send RPC "ClientHealthUpdate"
I don´t have any logs, this is still copy and paste from console.
On Fougerite 1.5.5 is still the same. Whole day both messages. Is it a error or only a debug message which i can ignore ?
Thx 4 help !
 

DreTaX

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Hey Dre !

Since fougerite 1.5.4 console is spamming this :
(14:28:24) | No Network View with id ViewID Unassigned to send RPC "Client_OnKilled"
(14:33:05) | No NGC View with id NGC ViewID 126418969 (1929:26) to send RPC "ClientHealthUpdate"
I don´t have any logs, this is still copy and paste from console.
On Fougerite 1.5.5 is still the same. Whole day both messages. Is it a error or only a debug message which i can ignore ?
Thx 4 help !
  1. Are you using any custom plugins?
  2. Did you copy and paste the prepatched dlls?
 

salva

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Hey Dre !

Since fougerite 1.5.4 console is spamming this :
(14:28:24) | No Network View with id ViewID Unassigned to send RPC "Client_OnKilled"
(14:33:05) | No NGC View with id NGC ViewID 126418969 (1929:26) to send RPC "ClientHealthUpdate"
I don´t have any logs, this is still copy and paste from console.
On Fougerite 1.5.5 is still the same. Whole day both messages. Is it a error or only a debug message which i can ignore ?
Thx 4 help !
This happens to me with 1.55, before used 1.53B and did not happen

No NGC View with id NGC ViewID 147194905 (2246:1050) to send RPC "ClientHealthUpdate"
No NGC View with id NGC ViewID 147194904 (2246:1049) to send RPC "ClientHealthUpdate"
No NGC View with id NGC ViewID 147194901 (2246:1046) to send RPC "ClientHealthUpdate"
No NGC View with id NGC ViewID 147194902 (2246:1047) to send RPC "ClientHealthUpdate"
No NGC View with id NGC ViewID 147194903 (2246:1048) to send RPC "ClientHealthUpdate"

Regards!!
 

DreTaX

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This happens to me with 1.55, before used 1.53B and did not happen

No NGC View with id NGC ViewID 147194905 (2246:1050) to send RPC "ClientHealthUpdate"
No NGC View with id NGC ViewID 147194904 (2246:1049) to send RPC "ClientHealthUpdate"
No NGC View with id NGC ViewID 147194901 (2246:1046) to send RPC "ClientHealthUpdate"
No NGC View with id NGC ViewID 147194902 (2246:1047) to send RPC "ClientHealthUpdate"
No NGC View with id NGC ViewID 147194903 (2246:1048) to send RPC "ClientHealthUpdate"

Regards!!
Mhm. Do we know when does it happen?
 

McRustReloaded

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Now console spammed this :
(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player still has 2 object(s) in that group.

(15:55:59) | NetworkException: Can't remove Player Client (99) from Group 1852 because player




Server unresponsive in this time, also player cant connect. Only restart helps.