Gonna look into it.This message shows console also sometimes:
(14:53:12) | "Stop" can only be called on an active agent that has been placed on a NavMesh.
(14:53:12) | "Stop" can only be called on an active agent that has been placed on a NavMesh.
(14:53:12) | [NavMesh] AI destroyed for having invalid path.
(14:53:22) | No NGC View with id NGC ViewID 121176497 (1849:434) to send RPC "ClientHealthUpdate"
This post can help you a lot http://fougerite.com/threads/c-plugin-development-guide.543/page-2#post-12179Please do the video tutorial and compile I have many errors happens when building in visual studio 2017
Are you compiling it in Net3.5 and 32bit?It's not like I didn't help - I'm downloading the source code fougerite - add references in each project and when compiling get more than 100 errors
It is as if it did not help ..... in link that I have sent you says:It's not like I didn't help - I'm downloading the source code fougerite - add references in each project and when compiling get more than 100 errors
As above,net 4.6.2 64bit
@yoxa actually the ddosing ruskey, so i doubt he actually should deserve any help.As above,
Compile in 3.5 and 32bit. Hope this solves your problem
If you still get errors create a thread (Might be useful to someone else if they are looking for how to compile)
Dre is alive !!!! Yeah !Alright, hold on a sec let me fix that thing. Apparently there is a new ulink flood thing.
(Error is the same in all logs, no extra details)[DEBUG] [CHAT-CMD] "Xiled Jakkee" executed "/THIS IS NOT A PLUGIN COMMAND AND NO PLUGINS LOADED"
CommandEvent Error: System.MissingMethodException: Method not found: 'Fougerite.Player.SafeTeleportTo'.
at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
at Fougerite.Hooks.ChatReceived (.Arg& arg) [0x00000] in <filename unknown>:0
CommandEvent Error: System.MissingMethodException: Method not found: 'Fougerite.Player.SafeTeleportTo'.Updated to 1.5.5 and getting this neato error
(Error is the same in all logs, no extra details)
Try thatDre is alive !!!! Yeah !
I can´t test at the moment. I needed to delete my whole server because of the bugs, people are getting mad ! I installed Fougerite 1.5.1 and all is running fine atm. No bugs or else. If i update to your attached fougerite fix, and things are getting bad with it, the players would kill me !Try that
Can anyone else pls test the attached file, and gimme feedback if it is running nice now or not ? Thx Guys !I can´t test at the moment. I needed to delete my whole server because of the bugs, people are getting mad ! I installed Fougerite 1.5.1 and all is running fine atm. No bugs or else. If i update to your attached fougerite fix, and things are getting bad with it, the players would kill me !
I will take a look at it myself, but dunno when does that thing happen. Possibly at health change. No idea.Can anyone else pls test the attached file, and gimme feedback if it is running nice now or not ? Thx Guys !