Important Pluton for Experimental Branch

Status
Not open for further replies.

michaelrevou

New Member
Member
Oct 5, 2014
18
1
1
So i see that the source is updated, but now I downloaded xamarian but no any idea how to compile it on mac and then move it on my hosted server ? thats why i would love ready binaries, and btw i saw public void SafeTeleport(Vector3 v3) any commands already for use ? and pleace make guide how to use if server already instaled on hosted server .

So i got the patcher compiled but the pluton says like 146 error:


Building: Pluton (Debug)
Performing main compilation...
/Library/Frameworks/Mono.framework/Versions/3.10.0/bin/mcs /noconfig "/r:/Library/Frameworks/Mono.framework/Versions/3.10.0/lib/mono/2.0/mscorlib.dll" -nostdlib "/out:/Users/michael/Downloads/Pluton-master/Pluton/bin/Debug/Pluton.dll" "/r:/Library/Frameworks/Mono.framework/Versions/3.10.0/lib/mono/2.0/System.dll" "/r:/Users/michael/Downloads/Pluton-master/Pluton/ref/IronPython.Deps.dll" "/r:/Users/michael/Downloads/Pluton-master/Pluton/ref/System.Reactive.dll" "/r:/Users/michael/Downloads/Pluton-master/Pluton/ref/Jint.dll" "/r:/Library/Frameworks/Mono.framework/Versions/3.10.0/lib/mono/2.0/System.Core.dll" /nologo /warn:4 /debug:full /optimize- /codepage:utf8 "/define:DEBUG" /t:library "/Users/michael/Downloads/Pluton-master/Pluton/Properties/AssemblyInfo.cs" "/Users/michael/Downloads/Pluton-master/Pluton/Bootstrap.cs" "/Users/michael/Downloads/Pluton-master/Pluton/Hooks.cs" "/Users/michael/Downloads/Pluton-master/Pluton/Events


Build complete -- 146 errors, 3 warnings

---------------------- Done ----------------------

Assembly 'Assembly-CSharp' not found. Make sure that the assembly exists in disk. If the reference is required to build the project you may get compilation errors.
Assembly 'Facepunch' not found. Make sure that the assembly exists in disk. If the reference is required to build the project you may get compilation errors.
Assembly 'UnityEngine' not found. Make sure that the assembly exists in disk. If the reference is required to build the project you may get compilation errors.
Build: 146 errors, 3 warnings
 
Last edited:

balu92

Retired Staff
Retired Staff
Trusted Member
Jul 11, 2014
338
75
28
34
So i see that the source is updated, but now I downloaded xamarian but no any idea how to compile it on mac and then move it on my hosted server ? thats why i would love ready binaries, and btw i saw public void SafeTeleport(Vector3 v3) any commands already for use ? and pleace make guide how to use if server already instaled on hosted server .
We are only open for developers to test, we have no support for others. Pluton is not stable enough to release a binary of it, it doesn't have enough features implemented and not even all of them are tested deeply. Be patient!
 

balu92

Retired Staff
Retired Staff
Trusted Member
Jul 11, 2014
338
75
28
34
Only the server got updates, the client is still v1309 and works with the newer server versions.
Steam service is back, downloading the server now.
 

balu92

Retired Staff
Retired Staff
Trusted Member
Jul 11, 2014
338
75
28
34
balu can you assist my why i get that compli error on pluton, but i could compile the patcher.
Assembly 'Assembly-CSharp' not found. Make sure that the assembly exists in disk. If the reference is required to build the project you may get compilation errors.
Assembly 'Facepunch' not found. Make sure that the assembly exists in disk. If the reference is required to build the project you may get compilation errors.
Assembly 'UnityEngine' not found. Make sure that the assembly exists in disk. If the reference is required to build the project you may get compilation errors.
 

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
4,093
4,784
113
At your house.
github.com
Everyone is using spoiler since i upgraded xenforo :O . You guys use it wrong :(
Balu is an illuminati member :O

Sent from my Samsung Galaxy S4
 

balu92

Retired Staff
Retired Staff
Trusted Member
Jul 11, 2014
338
75
28
34
Everyone is using spoiler since i upgraded xenforo :O . You guys use it wrong :(
Balu is an illuminati member :O

Sent from my Samsung Galaxy S4
I don't know what you are talking about :D
 

Jakkee

Retired Staff
Retired Staff
Plugin Developer
Jul 28, 2014
1,465
932
113
Australia
You mad?
Step 1:
 

DaN

New Member
Member
Oct 6, 2014
5
0
1
46
you must have downloaded with -beta experimental...
nope, I did a normal update on my server yesterday and this version was downloaded:)

EDIT: I have downloaded it again to a different directory, started it and it is 1309... :)
EDIT2: I missed to copy Jint.dll, thats why it was not working...add it to github README please :)
 
Last edited:

CorrosionX

Plugin Developer
Plugin Developer
Sep 3, 2014
212
85
18
California
Everyone is using spoiler since i upgraded xenforo :O . You guys use it wrong :(
Balu is an illuminati member :O

Sent from my Samsung Galaxy S4
nope, I did a normal update on my server yesterday and this version was downloaded:)

EDIT: I have downloaded it again to a different directory, started it and it is 1309... :)
EDIT2: I missed to copy Jint.dll, thats why it was not working...add it to github README please :)

I HIGHLY recommend people wait for the binaries, you aren't going to be able to do much... other than spawn with a kit. If you want more than this, then wait till it's stable enough for binaries to be available.
 

DaN

New Member
Member
Oct 6, 2014
5
0
1
46
I HIGHLY recommend people wait for the binaries, you aren't going to be able to do much... other than spawn with a kit. If you want more than this, then wait till it's stable enough for binaries to be available.
True. However we do want to develop plugins, that's why I wanted to put it online. (and it works now)
 

michaelrevou

New Member
Member
Oct 5, 2014
18
1
1
in mac its totaly..... chaos cant find those loosy dlls ... please add them to github or share them...
 

Skully

Plugin Developer
Plugin Developer
Sep 8, 2014
91
7
8
Is TP option is possible in Experimental by some way (plugin, Pluton)?
Just simple question...
 

CorrosionX

Plugin Developer
Plugin Developer
Sep 3, 2014
212
85
18
California
I've made a TPA on my server, but I'm still testing it. Somehow it doesn't work everytime yet.
Hmm...experimental game with experimental plugin...


Found an error:

C#:
public void SafeTeleport(float x, float y, float z)
        {
            throw new NotImplementedException("SafeTeleport is not yet implemented.");
            basePlayer.supressSnapshots = true;
            basePlayer.transform.position = UnityEngine.Vector3.zero;
            basePlayer.UpdateNetworkGroup();

            basePlayer.transform.position = new UnityEngine.Vector3(x, y, z);
            basePlayer.UpdateNetworkGroup();
            basePlayer.UpdatePlayerCollider(true, false);
            basePlayer.SendFullSnapshot();
        }
basePlayer.supressSnapshots=true;
/Users/stopspazzing/Downloads/Pluton-master/Pluton/Objects/Player.cs(13,13): Warning CS0162: Unreachable code detected (CS0162) (Pluton)


wow...have to comment out all of safeteleport just to compile it:

Code:
        //public void SafeTeleport(Vector3 v3)
        //{
        //    SafeTeleport(v3.x, v3.y, v3.z);
        //}

        //public void SafeTeleport(float x, float y, float z)
        //{
            //throw new NotImplementedException("SafeTeleport is not yet implemented.");
            //basePlayer.supressSnapshots = true;
            //basePlayer.transform.position = UnityEngine.Vector3.zero;
            //basePlayer.UpdateNetworkGroup();
            //
           // basePlayer.transform.position = new UnityEngine.Vector3(x, y, z);
           // basePlayer.UpdateNetworkGroup();
           // basePlayer.UpdatePlayerCollider(true, false);
          //  basePlayer.SendFullSnapshot();
        //}
 
Last edited:
Status
Not open for further replies.