Yea but keep it real: He just said that with 6 GB of RAM (I'm guessing that he bought same rams, but in this situation it's not making difference for me - read more...), 10 mb upload / 150 mb download, LINUX host, he have ping 300+ on his own host when 6 players are online. One of you said me in other topic that Rust server don't go above 1 GB (and I see it too in statistics).
Yea if lets say he hosting CS server, COD server and Minecraft on same PC - ok, his RAM is bad now. Wrong RAM set will make it even worst.
BUT: When I was creating my server I had set 1GHZ + 1GB ram for start, and limit to 5 players. It was working good. When I upgraded it to 2GHZ + 2GB ram I could work with 10 players. When I upgraded to dual core x 3ghz and 3GB ram I set limit to 25 players.
Now I have new host in other country with Quad Core + 4 GB ram, server worked shitty when I had sendrate on 6 and 25+ players online. Those RPC errors, NavMeshes, all of that.. When I logged on to see console it was all red, changing errors in light speed, couldn't even read what is wrong. I set sendrate on 5 and now It's good with 30+ players and server stopped crashing that much, and have less errors in console - almost none.
So I don't believe that he have problems with RAM unless he really have many software opened on that Linux.
Yea if lets say he hosting CS server, COD server and Minecraft on same PC - ok, his RAM is bad now. Wrong RAM set will make it even worst.
BUT: When I was creating my server I had set 1GHZ + 1GB ram for start, and limit to 5 players. It was working good. When I upgraded it to 2GHZ + 2GB ram I could work with 10 players. When I upgraded to dual core x 3ghz and 3GB ram I set limit to 25 players.
Now I have new host in other country with Quad Core + 4 GB ram, server worked shitty when I had sendrate on 6 and 25+ players online. Those RPC errors, NavMeshes, all of that.. When I logged on to see console it was all red, changing errors in light speed, couldn't even read what is wrong. I set sendrate on 5 and now It's good with 30+ players and server stopped crashing that much, and have less errors in console - almost none.
So I don't believe that he have problems with RAM unless he really have many software opened on that Linux.