Fougerite Official

Fougerite Official 1.9.2

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Sturt

Plugin Developer
Plugin Developer
Jan 4, 2015
71
38
8
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So I did get a crash, same one as before. I don't think anything has changed, but I think that this is what you were trying to fix? if not let me know if you would like me to test it in a specific way.
 

DreTaX

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Jun 29, 2014
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Nah. I fixed the starter command error. The next fougerite dll may have a fix for that I will send It soon. Just sitting here waiting for death wehehehehe. Exam.

Sent From My Samsung Galaxy S4
 

Sturt

Plugin Developer
Plugin Developer
Jan 4, 2015
71
38
8
46
It did not crash today at all, I just needed to reload a few plugins when I got home, but other then that it was still working. I don't know why it crashed yesterday.
 

Sturt

Plugin Developer
Plugin Developer
Jan 4, 2015
71
38
8
46
Nah. I fixed the starter command error. The next fougerite dll may have a fix for that I will send It soon. Just sitting here waiting for death wehehehehe. Exam.

Sent From My Samsung Galaxy S4
I will test that then, I didn't know what was fixed to test, but I will fix it and let it run tonight to see
 

Sturt

Plugin Developer
Plugin Developer
Jan 4, 2015
71
38
8
46
Ok so I did enable the starter, restarted the server but when the command is typed nothing happens? I think it loaded but if not is there a way to reload it from the console?
 

Sturt

Plugin Developer
Plugin Developer
Jan 4, 2015
71
38
8
46
Ok I did figure why it wasn't working, I used notepad to edit and I should had used notepad++. The command works and it gives the items, but I get this error in the consol. With the newest RustPP you posted yesterday.
Code:
[11/5/2015 9:41:16 PM] [Error] ChatRawEvent Error: System.ArgumentNullException: Argument cannot be null.
Parameter name: input
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String replacement, Int32 count, Int32 startat) [0x00000] in <filename unknown>:0
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String replacement) [0x00000] in <filename unknown>:0
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String pattern, System.String replacement, RegexOptions options) [0x00000] in <filename unknown>:0
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String pattern, System.String replacement) [0x00000] in <filename unknown>:0
  at Fougerite.Player.MessageFrom (System.String playername, System.String arg) [0x00000] in <filename unknown>:0
  at RustPP.Commands.StarterCommand.Execute (.Arg& Arguments, System.String[]& ChatArguments) [0x00000] in <filename unknown>:0
  at RustPP.Commands.ChatCommand.CallCommand (System.String cmd, .Arg& arg, System.String[]& chatArgs) [0x00000] in <filename unknown>:0
  at RustPP.Core.handleCommand (.Arg& arg) [0x00000] in <filename unknown>:0
  at RustPP.RustPPModule.ChatReceived (.Arg& arg) [0x00000] in <filename unknown>:0
  at Fougerite.Hooks.ChatReceived (.Arg& arg) [0x00000] in <filename unknown>:0
 

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
4,093
4,784
113
At your house.
github.com
Ok I did figure why it wasn't working, I used notepad to edit and I should had used notepad++. The command works and it gives the items, but I get this error in the consol. With the newest RustPP you posted yesterday.
Code:
[11/5/2015 9:41:16 PM] [Error] ChatRawEvent Error: System.ArgumentNullException: Argument cannot be null.
Parameter name: input
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String replacement, Int32 count, Int32 startat) [0x00000] in <filename unknown>:0
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String replacement) [0x00000] in <filename unknown>:0
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String pattern, System.String replacement, RegexOptions options) [0x00000] in <filename unknown>:0
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String pattern, System.String replacement) [0x00000] in <filename unknown>:0
  at Fougerite.Player.MessageFrom (System.String playername, System.String arg) [0x00000] in <filename unknown>:0
  at RustPP.Commands.StarterCommand.Execute (.Arg& Arguments, System.String[]& ChatArguments) [0x00000] in <filename unknown>:0
  at RustPP.Commands.ChatCommand.CallCommand (System.String cmd, .Arg& arg, System.String[]& chatArgs) [0x00000] in <filename unknown>:0
  at RustPP.Core.handleCommand (.Arg& arg) [0x00000] in <filename unknown>:0
  at RustPP.RustPPModule.ChatReceived (.Arg& arg) [0x00000] in <filename unknown>:0
  at Fougerite.Hooks.ChatReceived (.Arg& arg) [0x00000] in <filename unknown>:0
OHH. Well that can explain it probably.

I'm finally back from the dead, so I'm looking in it now.
 

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
4,093
4,784
113
At your house.
github.com
Ok I did figure why it wasn't working, I used notepad to edit and I should had used notepad++. The command works and it gives the items, but I get this error in the consol. With the newest RustPP you posted yesterday.
Code:
[11/5/2015 9:41:16 PM] [Error] ChatRawEvent Error: System.ArgumentNullException: Argument cannot be null.
Parameter name: input
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String replacement, Int32 count, Int32 startat) [0x00000] in <filename unknown>:0
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String replacement) [0x00000] in <filename unknown>:0
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String pattern, System.String replacement, RegexOptions options) [0x00000] in <filename unknown>:0
  at System.Text.RegularExpressions.Regex.Replace (System.String input, System.String pattern, System.String replacement) [0x00000] in <filename unknown>:0
  at Fougerite.Player.MessageFrom (System.String playername, System.String arg) [0x00000] in <filename unknown>:0
  at RustPP.Commands.StarterCommand.Execute (.Arg& Arguments, System.String[]& ChatArguments) [0x00000] in <filename unknown>:0
  at RustPP.Commands.ChatCommand.CallCommand (System.String cmd, .Arg& arg, System.String[]& chatArgs) [0x00000] in <filename unknown>:0
  at RustPP.Core.handleCommand (.Arg& arg) [0x00000] in <filename unknown>:0
  at RustPP.RustPPModule.ChatReceived (.Arg& arg) [0x00000] in <filename unknown>:0
  at Fougerite.Hooks.ChatReceived (.Arg& arg) [0x00000] in <filename unknown>:0
Here is a beta release, please test this.
 

Attachments

Sturt

Plugin Developer
Plugin Developer
Jan 4, 2015
71
38
8
46
There is a problem in the Fougerite.dll. It caused EAC to not work correctly, as well as GatherPlus and DeathMSG. GatherPlus was spamming with all types of errors and EAC and DeathMSG were making false bans as well as spamming errors in the console. Here some of the errors, there were a lot.
Code:
[Error] PlayerSpawnedEvent Error: System.NullReferenceException: Object reference not set to an instance of an object
  at EAC.EAC.OnPlayerSpawned (Fougerite.Player pl, Fougerite.Events.SpawnEvent e) [0x00000] in <filename unknown>:0
  at (wrapper delegate-invoke) Fougerite.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Player_SpawnEvent (Fougerite.Player,Fougerite.Events.SpawnEvent)
  at (wrapper delegate-invoke) Fougerite.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Player_SpawnEvent (Fougerite.Player,Fougerite.Events.SpawnEvent)
  at (wrapper delegate-invoke) Fougerite.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Player_SpawnEvent (Fougerite.Player,Fougerite.Events.SpawnEvent)
  at (wrapper delegate-invoke) Fougerite.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Player_SpawnEvent (Fougerite.Player,Fougerite.Events.SpawnEvent)
  at Fougerite.Hooks.PlayerSpawned (.PlayerClient pc, Vector3 pos, Boolean camp) [0x00000] in <filename unknown>:0
Code:
[Error] EntityDeployedEvent Error: System.NullReferenceException: Object reference not set to an instance of an object
  at EAC.EAC.OnEntityDeployed (Fougerite.Player pl, Fougerite.Entity e) [0x00000] in <filename unknown>:0
  at (wrapper delegate-invoke) Fougerite.Hooks/EntityDeployedDelegate:invoke_void__this___Player_Entity (Fougerite.Player,Fougerite.Entity)
  at (wrapper delegate-invoke) Fougerite.Hooks/EntityDeployedDelegate:invoke_void__this___Player_Entity (Fougerite.Player,Fougerite.Entity)
  at (wrapper delegate-invoke) Fougerite.Hooks/EntityDeployedDelegate:invoke_void__this___Player_Entity (Fougerite.Player,Fougerite.Entity)
  at Fougerite.Hooks.EntityDeployed (System.Object entity) [0x00000] in <filename unknown>:0
Code:
[Debug] Spawn Method error: System.NullReferenceException: Object reference not set to an instance of an object
  at Fougerite.Entity..ctor (System.Object Obj) [0x00000] in <filename unknown>:0
  at Fougerite.World.Spawn (System.String prefab, Vector3 location, Quaternion rotation, Int32 rep) [0x00000] in <filename unknown>:0
 

DreTaX

Probably knows the answer...
Administrator
Jun 29, 2014
4,093
4,784
113
At your house.
github.com
There is a problem in the Fougerite.dll. It caused EAC to not work correctly, as well as GatherPlus and DeathMSG. GatherPlus was spamming with all types of errors and EAC and DeathMSG were making false bans as well as spamming errors in the console. Here some of the errors, there were a lot.
Code:
[Error] PlayerSpawnedEvent Error: System.NullReferenceException: Object reference not set to an instance of an object
  at EAC.EAC.OnPlayerSpawned (Fougerite.Player pl, Fougerite.Events.SpawnEvent e) [0x00000] in <filename unknown>:0
  at (wrapper delegate-invoke) Fougerite.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Player_SpawnEvent (Fougerite.Player,Fougerite.Events.SpawnEvent)
  at (wrapper delegate-invoke) Fougerite.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Player_SpawnEvent (Fougerite.Player,Fougerite.Events.SpawnEvent)
  at (wrapper delegate-invoke) Fougerite.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Player_SpawnEvent (Fougerite.Player,Fougerite.Events.SpawnEvent)
  at (wrapper delegate-invoke) Fougerite.Hooks/PlayerSpawnHandlerDelegate:invoke_void__this___Player_SpawnEvent (Fougerite.Player,Fougerite.Events.SpawnEvent)
  at Fougerite.Hooks.PlayerSpawned (.PlayerClient pc, Vector3 pos, Boolean camp) [0x00000] in <filename unknown>:0
Code:
[Error] EntityDeployedEvent Error: System.NullReferenceException: Object reference not set to an instance of an object
  at EAC.EAC.OnEntityDeployed (Fougerite.Player pl, Fougerite.Entity e) [0x00000] in <filename unknown>:0
  at (wrapper delegate-invoke) Fougerite.Hooks/EntityDeployedDelegate:invoke_void__this___Player_Entity (Fougerite.Player,Fougerite.Entity)
  at (wrapper delegate-invoke) Fougerite.Hooks/EntityDeployedDelegate:invoke_void__this___Player_Entity (Fougerite.Player,Fougerite.Entity)
  at (wrapper delegate-invoke) Fougerite.Hooks/EntityDeployedDelegate:invoke_void__this___Player_Entity (Fougerite.Player,Fougerite.Entity)
  at Fougerite.Hooks.EntityDeployed (System.Object entity) [0x00000] in <filename unknown>:0
Code:
[Debug] Spawn Method error: System.NullReferenceException: Object reference not set to an instance of an object
  at Fougerite.Entity..ctor (System.Object Obj) [0x00000] in <filename unknown>:0
  at Fougerite.World.Spawn (System.String prefab, Vector3 location, Quaternion rotation, Int32 rep) [0x00000] in <filename unknown>:0
@PearlJ

Try these. My server has no problems with them
 

Attachments

Sturt

Plugin Developer
Plugin Developer
Jan 4, 2015
71
38
8
46
@PearlJ

Try these. My server has no problems with them
Code:
[Error] CommandEvent Error: System.NullReferenceException: Object reference not set to an instance of an object
  at Group.GroupModule.HandleCommand (Fougerite.Player pl, System.String cmd, System.String[] args) [0x00000] in <filename unknown>:0
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at (wrapper delegate-invoke) Fougerite.Hooks/CommandHandlerDelegate:invoke_void__this___Player_string_string[] (Fougerite.Player,string,string[])
  at Fougerite.Hooks.ChatReceived (.Arg& arg) [0x00000] in <filename unknown>:0