HungerGames

Approved HungerGames 1.6.0b

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tarynkelley

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I also noticed that after a fresh server start and on the first hunger games run the walls don't break with this error:

Spawn Method error: System.NullReferenceException: Object reference not set to an instance of an object
at Fougerite.Entity..ctor (System.Object Obj) [0x00000] in <filename unknown>:0
at Fougerite.World.Spawn (System.String prefab, Vector3 location, Quaternion rotation, Int32 rep) [0x00000] in <filename unknown>:0

But it can also happen randomly that the walls don't break with the same error messages.
 

tarynkelley

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That so weird. I also tried a fresh Rust Server Version with Fougerite 1.4.6 and the same results. Its a normal Windows 2012 R2 System with all the updates + patches.
 

tarynkelley

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This seems to work.

The Test.log still gives : [5/31/2016 16:29:43] null

but HG ends properly.

I noticed that this HG version seems to have a lot of problems with Resetting or Breaking the walls.

E.g.

[IronPython] Error in plugin HungerGames:
Traceback (most recent call last):
File "<string>", line 525, in On_Command
File "<string>", line 1297, in ResetWalls
File "<string>", line 999, in FindWalls
SystemError

Most of the times the walls don't break after the game starts or sometimes don't get resetted when the game is finished.
 

DreTaX

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At your house.
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This seems to work.

The Test.log still gives : [5/31/2016 16:29:43] null

but HG ends properly.

I noticed that this HG version seems to have a lot of problems with Resetting or Breaking the walls.

E.g.

[IronPython] Error in plugin HungerGames:
Traceback (most recent call last):
File "<string>", line 525, in On_Command
File "<string>", line 1297, in ResetWalls
File "<string>", line 999, in FindWalls
SystemError

Most of the times the walls don't break after the game starts or sometimes don't get resetted when the game is finished.
this
 

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tarynkelley

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The server starts but.

I used the example of the documentation to test the Util.Loom function and I'm still getting

SystemError: Object reference not set to an instance of an object as an error.
 

tarynkelley

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You forgot to use


DataStore.Add("HungerGamesACD", "Time", System.Environment.TickCount)

Otherwise the CoolDown Timer cannot work.