The whitelisted items for:EndItemWhiteList - What is this exactly?
/hg announce P250 1
The whitelisted items for:EndItemWhiteList - What is this exactly?
It's easier to forbid the teleportation of physical objects....It would be nice to add double teleport when you do (/hg join - /hg leave) or when an admin does /hg disable, or when a player dies and does reespawn ..... to prevent players from falling under fundations .... Also add The exclusion detection of dizzy EAC.
An example is when a player does /hg join from the 8th floor of his house, ending hunger games is very likely to die from the fall.
Another example is the possibility of being able to enter inside houses by doing /hg join - /hg leave ....
It's easier to forbid the teleportation of physical objects....
what? You really know what I mean and I'm trying to explain ....?It's easier to forbid the teleportation of physical objects....
what? You really know what I mean and I'm trying to explain ....?
This.It would be nice to add double teleport
Up you go:Known bugs that need to be fixed:
I want to focus on the Double teleport, if you do not use LegitRaid or something similar, it is very likely that your players can enter inside the houses doing /hg join and /hg leave when a Hg is active.
1- Double teleport when a player makes /hg join
2- Double teleport when a player makes /hg leave
3- When an admin does /hg disable for any reason, the players that are InGame are not returned their Inventory, they need to do /hg inventory and neither are returned with double teleport.This situation is very annoying to them because they believe that they have lost their invention and enter into a spiral of RAGE xd!
4- If an InGame player is kicked or disconnected, and, he connects in time .. he is returned to his original location, but stays InGame. (Note: this does not happen in the version (1.5.3 of hg)
5- Adding DataStore.Flush ("HGIG") at https://github.com/dretax/Python-Plugins/blob/master/FougeritePlugins/HungerGames/HungerGames.py#L195, the reason is that if the server crashes Or off during hg, players are left in a limbo and can not use TP because in DataStore it contains their ID - (Reference to https://github.com/dretax/Python-Plugins/blob/master/FougeritePlugins/TpFriend/TpFriend .py # L275-L276)
6- For some reason that I have not been able to identify some players who win, they die when they are returned, possibly this happens when they do /hg join up a great rock in the mountain? , Are also not returned with Double Teleport.
There are some more errors at the moment of checking the walls during the load ... I still have not found when this happens ...
It would be nice to repair this since fougerite is the only one that has this wonderful plugin .... Regards
Thank you very much, for a long time I expected the double tp, otherwise everything works correctly !!Up you go:
https://github.com/dretax/Python-Plugins/blob/7036257e2a26e93c31cb2783de6f89489c202dd4/FougeritePlugins/HungerGames/HungerGames.py
Try that, added db teleportatin, and the flush part, also a notice message for the inventory. Also added a safetycheck.
Read the rest of this update entry...
- Fixes and stuffs like that.
I agree with that, same on my server .BUG : if player is on ceiling and comes back from game its get trow ceiling...
I remember having a solution on my server for that ..using OverlapSphere before doing / hg joinCan You add this option to settings.ini to Enable/Disable InventoryGiveBack ???
Also if you do not use LegitRaid or something similar, it is very likely that your players can enter inside the houses doing /hg join and /hg leave when a Hg is active.
It is Better To Spawn Player From Their Sleeping Bag/Bed After Game if Players Doesn't have any sleeping bag/bed he/she will spawn in random spawn points!
Objects = Physics.OverlapSphere (Player.Location, 6)
For x in objects:
If "meshbatch" in x.name.lower ():
Player.MessageFrom (sysname, red + "ERROR: -------- You must be away from any structure --------")
Return